Editable Details view for level blueprint variables?

You can mark variables in the level blueprint ‘editable’. Is there any way to view these editable variables in the Details window? In a class blueprint you would select the object itself to fill the Details window. I can’t figure out any way to “select” the level to get a Details view.

Not the most pressing of problems, but if you cannot ever bring up those variables in the Details window then it seems the “editable” property in level blueprint variables is useless.

Seems this duplicates the following post:

So as of last month, there doesn’t appear to be a way to configure these properties outside of the Defaults page. It’d be useful to be able to generate a generic character and have the ability to set it’s values [say for example, starting weapon] in each level that it is placed similar to how you can customize a placed actor

Agreed. Usability is a bit wanting at the moment. Still, I’m glad to know the variables can be accessed from somewhere. Thanks Spanky!