When you double-click on a skeletal mesh in the browser, it opens an editor. I try to change bones in that editor, but when I press the save button, close the editor and open the mesh again, I can see that changes weren’t saved. Is that not implemented?
Hello,
I have the same problem and can’t find any solution… did you ?
Hello
it seems we can’t edit a skeletal mesh in unreal engine.
But if, just like me, you don’t want to bother editing it in Blender, you can still edit your skeletal mesh in your anim montage, press “add key”, and it will be saved in your animation.
have a good day