Hello everyone,
I’m new to Unreal and have experience with Unity and C++ (for different cases). However, I’m having trouble understanding how compiling (building) works in Unreal. To make even a small change to a C++ class and see the results in the game, I have to save everything, close Unreal and Visual Studio, open Visual Studio, run the Windows debugger, and then reopen Unreal. Only then can I play the game and see the changes I made, which seems too complicated.
Another issue I’m having is that when I close everything and reopen Unreal, it resets the scene to the default one for the project I created. I then have to go to the content folder and open the last map I saved after inserting the edited element in C++.
I realize that what I’ve written above is complicated, but I’m really struggling with even the simplest things in Unreal. Even when I follow online tutorials step by step, I can’t seem to achieve the same results easily. I always have to follow the same long process.
I said everything because I wanted to introduce you to my situation, Now I am going to describe what I need and I wrote in the title of this topic:
I was asked to develop a game with specific gameplay requirements and rules, and I was provided with a framework to use for building the game. Unfortunately I’ve never oversteppen this last request: import framework files into the project and use its method.
After searching online, I found that I need to create a plugin and add the DLL and LIB files of the framework. However, I’m not sure if I’ve successfully completed this task. To test some of my actions, I created a new plugin using the third-party template provided by Unreal. It created an example library that, when loaded into the project, displays a popup window saying that the library was loaded. I tried to edit this string, but every time I open the project, the string is the same. Even if I save the CPP file, clean the solution, and rebuild it, the string remains the same.
I’m not asking for help to resolve the task of adding a DLL and LIB framework to the project, but I would like to understand how to make changes to the string and see the updated message in the popup window.
Please help me.
If someone has other suggestion about all the other problem I have described is always really appreciated. Thanks in advace.