Edit or stop fbx animation on an imported tree

Hi,

I’m a new user of UE5 and for the moment I really enjoyed.

I bought a pack of trees from the marketplace, I clicked on “add to the project”.
So I have my trees with a wind animation but I would like to stop it or edit to adjust the speed of the animation.
The static mesh is a fbx file.

But I found nothing about geometry cache, starting frame or speed attributes.

Please, someone can help me ?

Many thanks,

the wind animation is not a mesh anim
it is a material anim
look for the “wind” node in the foliage material masters to change the speed
it will be plugged into word position offset.

1 Like

It’s working ! Many thanks :slight_smile: