hello, so i was wondering if anyone can suggest me what the proper way is to edit multiple landscapes and in particular the edges.
as you can see the edge has a total mismatch.
I tried follow the suggestion from AnswerHub https://answers.unrealengine.com/questions/87726/synching-multiple-landscapes.html
but i find that it doesn’t help at all.
When i move the edge components from LandscapeA to become part of LandscapeB via the “move to streaming level” , it doesn’t seem to help in regards of sculpting or otherwise editing the landscape.
The brush wukk still only edit the original landscape that is currently selected.
any help is appreciated!