Edit Chaos Vehicles in Run time

Hi, I’m trying to make a modular vehicle system using Chaos Vehicles, but that means I need to be able to edit the variables in the Vehicle Movement Component, and the Chaos Wheel blueprints attached to it, depending on what car parts are attached, I’m assuming the variables are set to Read Only? is there any way of fixing this? Preferably without C++, or if it does require C++ are there any step by step videos on how to do it because I know practically nothing about C++ and I haven’t been able to find anyone do this

what UE version? I think you coul make your own plugin with exposed functions duplicating existing plugin. I havent done but think should be possible.

Sorry, forgot to mention it’s currently 5.2, I’m just updating to 5.4 now, I didn’t even think to try updating to see if it’s fixed in the new version so I’ll give that a go before anything