Firstly you need to make a definition of edges and gaps. Maybe it’s possible to use Line Trace function to detect if the ground is smooth or if there is something in front of your character. Simply use Hit Location in Hit Result structure.
Firstly you need to make a definition of edges and gaps. Maybe it’s possible to use Line Trace function to detect if the ground is smooth or if there is something in front of your character. Simply use Hit Location in Hit Result structure.