Hi everyone!
We continue to invest a lot of time and effort into creating the best-possible development resource for you, and wanted to provide an update on what we’ve been working on with the Epic Developer Community.
Localization
We’ve recently localized the site interface into Spanish, Portuguese (Brazilian), French, Korean, Chinese, and Japanese.
The tutorial library also supports these languages, and we’re in the process of localizing the course library. Most courses are already available in Japanese, Chinese and Korean—93 to be precise! French, Portuguese and Spanish versions are in progress, with 27 courses available at this time. Additional localized courses will be added as they are translated.
And of course, everyone is welcome to write and submit content in any of these, or any other language! There are already 100 community tutorials in French, Spanish, Portuguese, Chinese, Japanese, and Korean, and over a 100 tutorials in a variety of other languages on the Dev Community. Thanks everyone!
Expanding the Dev Community
The other big change you may have noticed is Capturing Reality has joined the Dev Community!
We want to support more Epic dev tools and services, and create the same kind of user experience and functionality for sharing or asking technical questions across the board. This not only provides space for these other tools, but hopefully drives cross-collaboration between the Unreal Engine, RealityCapture, and incoming tool communities—the more everyone shares, the better the EDC becomes at supporting everyone!
How’s it going to work? RealityCapture is the first to come into the site.
Each item will have its own “mode’ - different variations of the forum and website.
It is very important for us that each part of the community feels at home within their own space. For example, to help ensure this, the Unreal Engine experience remains exactly as it is, aside from the inclusion of the extra menu bar at the top.
Even though each item has a dedicated space, forum posts, questions, and tutorials can be cross posted between multiple modes in order to share knowledge when relevant to more than one space. For example, a tutorial can be listed under both Unreal Engine and RealityCapture.
Bringing it all together
Another major project that we’ve started is bridging the gap between the Developer Community and Documentation. We are building a new documentation backend, authoring, and frontend solution, all based on the Dev Community codebase that will pave the way for a host of improvements.
By unifying Documentation with the Developer Community, we’ll make it a one-stop shop for all docs, tutorials, discussions, questions, and snippets, with one unified search and one consistent user experience.
More on this in the months to come. Thanks again for being part of the Epic Developer Community!