The QuestSystem Plugin for Unreal Engine 5 is a flexible and modular framework that enables developers to quickly add quests and objectives to their games. Whether you’re building an RPG, adventure game, or an open-world experience, this system provides a solid foundation for managing tasks, objectives, and quest progression.
With built-in support for standard, inventory-based, and timed quests, the system is designed to handle a wide range of gameplay scenarios. It also includes ready-to-use conditions such as Has Completed Tasks and Has Items, along with an extensible base class for creating your own custom conditions. Inventory integration and interactive quest actors make it easy to connect quests with the game world, while provided widgets ensure quests can be displayed seamlessly in the UI.
The plugin is fully C++ and Blueprint friendly, making it suitable for developers of all skill levels. It is lightweight, data-driven, and highly customizable, so you can adapt it to fit both small indie projects and large AAA productions. With its clean design and example assets, you can get started in minutes and expand the system to match your game’s unique requirements.