EasyStudio - DungeonArchitectBasic - 1 Click Ready Dungeon

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Dungeon Architect Basic is a lightweight Unreal Engine 5.7 dungeon generator designed for fast editor iteration and practical runtime gameplay.

Generate multi-floor dungeons in-editor using efficient instanced meshes (HISM), optionally merge the result into a StaticMesh asset, and spawn gameplay-ready actors like doors, elevators, and terminals.

Key highlights

- One-click workflow: Generate / Clear Last directly from the plugin window

- Multi-floor procedural layouts (rooms + corridors)

- Efficient rendering using instanced meshes (HISM)

- Optional merge-to-StaticMesh output for asset-based pipelines

- Runtime actors: auto doors, elevators, elevator terminals

- Multiplayer friendly: runtime doors/elevators/terminals replicate (server-authoritative)

- Custom mesh overrides for floors/walls/ceilings/pillars + runtime actors

- Pivot-proof custom mesh support: automatic bounds-based fit scaling + optional bounds-center alignment for meshes with non-standard pivots

Why it’s useful

- Block out levels quickly and iterate on layouts

- Swap visuals at any time using custom mesh overrides

- Use runtime doors/elevators to turn generated layouts into playable spaces