Would lowering the stepping on the ballistic path save bandwidth? In Arma3, there is a ballistics script that traces the bullet path. And it has an option to lower the rate, so the curve is not as smooth, but it still might work.
Would lowering the stepping on the ballistic path save bandwidth? In Arma3, there is a ballistics script that traces the bullet path. And it has an option to lower the rate, so the curve is not as smooth, but it still might work.