New update on the way.
New features:
-Calculate Aim Direction - Calculates optimum aiming direction to hit target location. Compensates for ballistic drop, wind, and target movement.
-redesigned wall penetration
NOTE if you were using alternate calculation modes:
BackTrace - works the same as before
Solid - didn’t really work properly and was removed, ByComponent is the closest equivalent.
ForwardTrace - use DoubleSidedCollision