[Easy]Missing Substance Plug In

Okay . Perhaps an alternative method we can try:

  • Right click on your uproject file and click on “Generate Visual Studio Project Files”
  • Open the YourProject.sln (where YourProject is the name of your UE4 Project)
  • Set the configuration to shipping
  • Compile

If you get no errors or warnings doing this, then try to package the build in UE4 as normal. I have found in the past that UE4 sometimes gets confused when compiling code in the editor, so I often compile it in Visual Studio and just let UE4 package the build.

Keep me posted!