Hi guys!
I am a beginner.
Let’s say, In sequencer I have animated an empty actor. I have 2 cameras.
-I want to parent CAM-A to the empty from frame-range 1 to 10.
-CAM-A stops/gets unparented at frame 10.
-CAM-B gets parented at frame 10 till 20.
How would I go about this transition in the sequencer?
Sorry but I couldn’t find a simple answer anywhere. There were some but they were implemented real-time with blueprints not in sequencer.
I have some background in maya and I am essentially looking for is an option/tool that functions like a “Parent constraint” where I could keyframe the “Constraint weight” (0 = unparented). OR maybe a different approach via BP by defining rules.
Sorry if it’s answered somewhere else already and thanks in advance!