Hey guys, I’m really desperate here,
My client is using ZeroDensity so they are using an older Unreal verson (4.22) and I have a project that uses a massive amount of foliage. The scene runs fine with later versions of unreal but not 4.22 and I simply cannot simplify the scene as it’s already optimised to the max. After searching a lot it seems the Early Z pass setting doesn’t work in this exact version of the engine. I know the issue is fixed in 4.23 but I’m really stuck here, no chance on the client to update to later versions.
Thanks a lot for the help and I hope we can figure something out!!