[Early Access] Orbit Camera allow for relative position adjustment when crouching

Heyo!

I’m loving the new early access Orbit camera device, however, I think it is missing just one thing. A checkbox option to allow for player crouching to affect the relative device height (Z) position offset would be awesome!

This would be super important for achieving first person results, as currently when using the Orbit device with player visibility hidden and distance a of 0cm, crounching does not affect the camera height.

Thanks!

there’s also a few other things i’ve noticed but so far i’m going to keep trying to see if they can be adjusted with the current settings available before posting about it. One thing that I don’t know if it was intentional though is make player invisible is making guns invisible too. I’ve been able to fix the crouching easily with verse. But you need to really push the cameras distance forwards from the characters body or you will have their face and gun colliding with the camera to where you can see through it.

@MaxFNBR Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.

Also allowing for camera shake to affect the Orbit camera device would be greatly appreciated.