Early Access 3 (EA3) Release?

I doubt anyone from Epic will answer as they don’t seem to be very active on the forums but does anyone else happen to know when Early Access 3 for UE5.0 might be released.

There have been so many issues with UE5 EA2 that I have all but given up on it and although I have downloaded and compiled the monstrosity that is UE5 Source from GitHub it is too much maintenance.

I am desperatley hoping that Early Access 3 is just around the corner. It feels like a lifetime and sooo many complaints about EA2 that I was hopeful 1st of September might have seen EA3 released in the launcher :frowning: but alas… nope.

Anyone have any insider news LOL… please…

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Looking forward to any info about this as well. Would be nice if the UE5 devs put some info out. We haven’t heard from them in a while. Hope all is going well.

From what I understand it’s not planned, the next version should be the final one, but do we have an idea on the release date?

I don’t know if they plan a EA3 release, or not. But they said, that they don’t want to do many Early Access releases and focus on main release. Last known UE5.0 release date is planned for Spring 2022.
Although I would guess that UE5 is continuously in a worse state than Epic expected it to be.
At least it seems unlikely to me that they expected still so much work left to do, till a Spring 2022 release right now.
So just like there was a crazy delay with the first preview (now early access) release, I would expect at least some delay for the 5.0 version at this stage. Happy to be proven wrong ofc.

Yea it’s Early Access its going to have issues. I don’t think you should be relying desperately on an early access build
To me EA5 has been surprisingly stable for a preview

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Agreed. Actually personally for a while my experiences with UE5 were basically just as stable as UE4. Something along the line changed with my project and it started causing crashes way more often but i think that might have been a memory issue. Regardless from what i experienced none of it really felt “experimental”, per se. So i get that there is a lot of bugs to sort out but honestly i’d much rather them be patching it up in 5.01 rather than EA3 so we can finally get official plugin support.

Idea: EPIC could make buildbot that builds weekly and compresses builds with .7z to save everyone bandwidth, including EPICs itself(without starter content, documentation, ddc, FeaturePacks).