Earlier version of map when packaging my android game for shipping

I’ve got an issue with my android game. When testing my game on my phone, it shows an older version of the map I’ve made. I only have this issue when packaging my game for shipping, when packaging it for development everything works fine. Anyone here who knows what this problem is? I’m using target SDK 31, and got full rebuild checked. Deleting the build, Intermediate and Saved folders didn’t work. My engine version is UE4.27.2