Earing dynamic - Maya to Unreal

Hi everyone,

I’m new to Unreal, and I saw serveral tutorial about what I’m trying to do, but I didn’t find the solution and so I’m asking to you.
I have a character that is wearing earings (pendant) and in a shot she put them on, so I used to do a rig in Maya to export it in Unreal and do the dynamc there, I could do the dynamic in Maya and then import the Alembic in Unreal, but the scene is going to be very heavy so I’m trying to work on Unreal.
By the way, I thought that I could reproduce the effect by some tutorial about chains, but I can’t figure it out to have a good dynamic in Unreal.
I’m stuck.

I’ll post there the earing in Maya.

Hope you could help me.