DZTFIX KATSU - Dztfix Network Check - Internet Connection & Reconnect UI

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๐ŸŒ Dztfix Network Check is a lightweight Unreal Engine plugin that helps you detect internet availability, monitor network status, and build reconnect/no-internet UI directly with Blueprint.

Designed for mobile games and online features, it gives developers simple Blueprint nodes, clean project settings, network status events, and ready-to-use widget base classes for testing and reconnect flows.

โœจ Key Features

โœ… Check if internet is currently available

โœ… Run one-time connection checks from Blueprint

โœ… Start and stop automatic network monitoring

โœ… Detect when network is lost or restored

โœ… Bind to clean Blueprint events

โœ… Configure test URL, timeout, interval, and debug logs from Project Settings

โœ… Create reconnect/no-internet popup widgets

โœ… Includes test widget base for quick setup and debugging

โœ… C++ core with Blueprint-friendly workflow

๐ŸŽฎ Perfect For

- Mobile games

- Online login checks

- Reward systems that require internet

- Multiplayer/menu connection warnings

- Store or backend availability checks

- No-internet popup UI

- Reconnect button workflows

๐Ÿงฉ Main Blueprint Nodes

- Is Internet Available

- Check Internet Connection

- Start Network Monitoring

- Stop Network Monitoring

- Is Network Monitoring Active

- Get Last Network Status

๐Ÿ“ก Blueprint Events

- On Network Available

- On Network Lost

- On Network Status Changed

- On Connection Check Completed

โš™๏ธ Project Settings

- Enable Auto Monitoring

- Check Interval

- Test URL or Host

- Timeout Seconds

- Show Debug Logs

๐Ÿ–ฅ๏ธ UI Support

Includes a reconnect widget base and a test widget base to help you quickly build and validate your network UI flow.

Dztfix Network Check is built to be simple, clean, and easy to integrate into any Blueprint-based Unreal Engine project.