DZTFIX KATSU - DzAnime Shader - Advanced Anime/Toon Shader

DzAnime Shader is a production-ready, feature-rich anime/toon shader for Unreal Engine, designed to bring stylized anime characters to life with cinematic quality. Built for VTubers, stylized games, and anime-style productions.
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Key Features

Lighting & Shading:

  • 🎨 Custom Toon Shading with adjustable Shadow Offset & Smoothness

  • 🌈 MatCap Support (Base, G, Global channels) for stylized reflections

  • 💡 LightMap Integration with RGB channel masking (ORM workflow)

  • 🎭 SDF Face Shadow support for consistent facial shading

  • 🌟 Rim Light with customizable Color, Offset & Smoothness

Advanced Controls:

  • 🔧 MSRE Packed Maps (Metallic/Specular/Roughness/Emissive)

  • 📐 Vertex Normal Strength for outline/shading control

  • 🎚️ Normal Map Strength adjustment

  • 👻 Translucency Color control

  • 🎨 Ambient Occlusion Power parameter

Material System:

  • ⚙️ Master Material (M_RenderMaster) with organized node groups

  • 🧩 Easy-to-use Material Instance (MI_Skin)

  • 📦 Modular design: BaseRender, Shadow, MatCap, LightMap, SDF sections

  • 🎛️ Ramp & SDF toggle options

📋 What's Included

  • ✅ 1x Master Material (M_RenderMaster)

  • ✅ Pre-configured Material Instances for Skin/Body/Clothing

  • ✅ Sample Textures (T_Skin, T_Skin_ORM, T_matcap, T_White_Linear)

  • ✅ RGB Mapped Textures & LightMap Masks

  • ✅ Example Scene with demo characters

  • ✅ Documentation PDF

🎮 Perfect For

  • VTuber avatars & stylized characters

  • Anime-style games & cinematics

  • Visual novels & stylized renders

  • MMD/VRM character ports to Unreal

  • Stylized mobile & PC games

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Character(CGBlender): sketchfab