After going through all the functions that are exposed to BP’s, and I’m not finding a way to dynamically change the aspect ratio / orientation of the game if the user turns their device to the side. Is there a way to do this? I’ve looked at the match3 template and c++, but… yea, I couldn’t figure it out
It would also be beneficial if the user “Cast” their device to a larger screen (TV, Computer, Docking station)