Dynamically change dino agression

Hello,

How do change the dino agression bepending on the dino you are riding, like when riding a raptor all the other raptors will ignore you, but when riding a para the will attack? Do I need to change this is the PrimalGamedata or something with targetting team?

Thanks in advance.

There is this variable called: ‘Targetting Ignored by Wild Dinos’

Is there a way to let it be ignored by only a specific species and not all dino’s?

My educated guess here is that you would do this in the AI for every dino that you wish to modify. Just how much of that is exposed in the dev kit, I do not know.

In the AI controller blueprint there arent variablr like agression or so. So I think it will be in the character bp.

I did some testing with a wild raptor and me playing/riding a raptor. I found out what the following settings did:
-Targeting Team Name Override -> This changes the general behavior, if you set it to Herbivores, it won’t attack you or other herbivores
-Targeting Team (number) -> When you set this to your own targeting team the dino is tamed. When you set your own targeting team to the one of the dino, it isn’t tamed and doesn’t attack you, but if you can’t attack it.
-Targeting Ignored by Wild Dino’s -> Now you will never be attacked by wild dino’s even if you are attacking it.

In the AI controller blueprint I didn’t find anything useful.

All these setting don’t do want I want. I want that the raptors in game act like usual, attack players and other wild dino’s, but don’t attack players who are playing a a raptor.

Does someone know which settings to use? Please let me know and thank you very much if you can help me.