Hello, I am proud to say that finally, I have managed to update Dynamic Volumetric Sky. Cloud shaders have completely refactorized, day and night cycle and weather system improved, now you can also set up start time also with minutes beside hours.
Clouds are volumetric** so you can fly through or above them. **Cloud shader is just 205 lines of HLSL code with explanations.
**Marketplace Link: **https://www.unrealengine.com/marketp…volumetric-sky
Content Video: UE4 Marketplace-Dynamic Volumetric Sky (OLD) - YouTube
For bug reports or questions please mail me: firstname.lastname@example.org