Hello
I’ve started looking into unreal engine receantly and I’m currently watching a bunch of tutorials just to get a grip, how things work.
I’ve run into vector fields while learning about the particle system inside the engine and I got an idea, but I can’t find anywhere if it is possible or not.
So, is it possible to set runtime the vectors inside of a vector field? If yes where should I start looking for the matrix/array that holds the vectors?