Ok, here is the scene with a different lighting setup closer to the color/tone I want. Look at the foliage, it looks like garbage. I have lightmap UV’s on them, am using the two sided foliage model for the material and have them set as double sided and casting shadows in the foliage settings The meshes that are facing away from the light are using the lighting from the back side, which is super dark. How do I fix this?
https://dl.dropboxusercontent.com/u/2071787/Swamp/foliage_lighting.PNG