Hey everyone I hope you’re having a good day/night today I’m here to share with you my first released product in the market.
It’s a UMG Minimap that allows you to add and track pretty much any actor placed/spawned in the map (Characters, blueprint actors etc), you can use an image texture like an image of you map customized in photoshop for example, or a render target.
Link to the product: Minimap
Here’s an image example:
Check out the product link for more images.
This is a list of some of the features that it has:
- Supports image textures and render target
- Rectangular and circular style
- Can rotate (You can enable/disable)
- Zoom in and out
- Can add a World map that displays the entire map (Can drag with mouse and zoom in/out)
- Can add tooltips to anything you add to the minimap so that when you hover over something it displays the tooltip.
- Can add a border (Border can rotate with the minimap or not)
- Change the minimap texture in game
- Change/Resize/Remove border in game
- Clicking on the minimap will return the world location
- Track location and rotation of a character for example
- Add persistent actors (they always stay on the minimap)
- Add static actors to the minimap
- Change the color and size of anything you add to the minimap
- Add new actors to the minimap in game (can also remove or clear all)
- Change minimap style in game (Square/Round)
more features will be added very soon, a map example is included with the product that you can check out.
Here’s a quick preview
In depth tutorial
**Quickly adding the minimap to the FPS **template
If you have any questions I’ll be glad to answer them, thank you very much looking forward to your feedback.
Link to the product: Minimap