Make a widget, in the graph, add a text box , and in the detail of this textbox,
search for the Text and next to it there is a Create binding , you will end up in a special graph where you can : plug your own variables, or add reference to others actors variables.
You can build a message with some strings and append and int , and save it in the text string of the Widget,
and that will be shown as text if you bing this variable to the textwidget