Dynamic "Text Render"? (changing the text)

Hi, I’m trying something as simple as a Text Render saying “Press E to interact” however I want the text to change from E to whatever the interaction button is set to. How can I use blueprints to change what my Text Render text says?


Use *SetText *node to set a new text whenever you want:


brilliant. thanks!


Bah! Finally one that I could answer and someone else got to it first haha. Anyway here’s my method: