My main point is some of the poses are simply impossible. Look at the second to last screenshot and try to replicate it. It has the elbow bent down and to the right, the back of the hand facing down and to the left, thumb pointing away from the body and up. Your shoulder and wrist will break, as have the character’s. The problem with sword animations is that the sword is not statically attached to your hand in real life; regardless of sword-type, you can’t hold it at a 90 degree angle to your arm while doing a thrust. The best compromise given that epic’s skeleton does not have bones for held objects, is to tilt the sword to an angle that is a rough average of all the positions it would be in.