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Dynamic Static Camera?

Hello All! Thanks for viewing this hope you can help!

Okay, so basically currently I am developing a game, that uses a static camera for the two players to share because the Lord knows I tried to so hard to get that one Multiplayer Shared Camera thing to work, but it didn’t. Anyways, I am developing a game that needs field of view, but it is triggered when the player attacks off of an input, how can I call the static camera in the Player Blueprint to use Field of View? Or does anyone have any ideas?

I will share blueprints upon request! Thanks tons!