I’m wrapping up this project.
I added some options so you can add a heat map, options to control tessellation better and desaturation of the skin.
Latest development video
- 2 Parameters that can adjust which snow type and wind intensity it is.
- Snow particles coming from the character as well if the wind blows hard enough.
- Snow shader that is controllable in editor and play.
- Realistic snow particles controllable in editor and play.
- Making sure the wind types and snow types blend nicely
If you guys have any feedback or think you can help, definitely comment!