Dynamic Snow Game Environment

Thanks ! And as pbarnhardt stated, it’s currently around a 2-3 frame drop as the snow is building up.

That said, I’m creating this dynamic snow system with ease of use, heavy gameplay, and to be used with anything in mind. So as I’m building up the system, I’m optimizing and streamlining it. As I currently have it, I’d easily be able to open up any project, plug in the material functions, set up a few parameters, and it’d work like a charm.

As for releasing the system, it’s definitely something I want to do. However, there’s still a lot that needs to be done so I’m not sure when I’ll be able to.