is there like no tutorials/guides/videos on how to do it?
Is it even possible?
I am astonished it’s not more talked about dynamic skill system. I did research and it seems UE4 doesn’t have power to make it happen, there is no real ways to do it…so basically, all you can do is just some silly hack’n slash type of game which I dislike a lot.
Just simple damage and healing skills, with on hit or aoe, melee or range…maybe even dot or hot. That’s about it what I can do.
It makes me sad, it makes me even more sad there is no more talk about it because it means people don’t care about skilled gameplay, just hack n’ slash with damage modifiers and dodge (which isn’t even dodge in traditional way, like skill that gives you x% to dodge for x amount of seconds…on yourself, or skill casted on an ally) animation witcher 3 style.
Why there is no support to make skill system like Guild Wars 1 has?
…and so on. I am surprised that the skill system made in 2005 can’t be created or isn’t supported or documented in Unreal Engine 4. Very, very surprised of the lack of dynamic skill system…or just skill system itself.
Will it ever come? It is being worked on? How far till release? Any info?