What’s the latest for getting highest quality dynamic shadows? They look really bad on my ipad (screenshot) attached.
I have a Skylight (Static) and a Directional Light (Stationary) both set to cast shadows.
I saw this post : Unreal Engine 4 Tutorial: Smooth sprite rendering | by Unreal Idiot | Medium
…so I tried implementing it but it didn’t make a difference.
I also saw the console commands to increase shadow quality from here (Lighting for Mobile Platforms | Unreal Engine Documentation) r.shadowquality, but again, doesn’t seem to do anything
I am running it on an ipad 4.