I’m working on a FPS BR style game but want to leverage the standard listen server at least to start but when you have multiple players in a match and the one who is the “server” character dies and then drops to go find a new game, I assume it would then drop the game for all the other players in that match. Is there a way to dynamically change the player acting as the “server” for the match when the current player serving the game dies? I already know exactly when this happens, but don’t know how to designate a different character such as the current kill leader as the new match host. Is this even possible?