Funny rope. I think i wait for a one good tutorial. I cant get the overlap collisions to working properly. Meanwhile i’m gonna do other parts of the project. Hmm, could you tell a quick idea of how to implement the system where player can simply climb up/down with the rope actor in paper-sprite mode? The collision with world works flawlessly but i cant get a collision with a player at all. Do you recommend to create first the rope actor and then add some component on it or first create some actor and then add rope actor as a component?
Also should i use trace or some other system to get player to move as the rope moves when climbing?
Thank you.