Dynamic Navmesh generation doesn't work with retopologize tool

  • NavigationDataClass: RecastNavMesh
  • Runtime Generation: Dynamic
  • Data Gathering Mode: Lazy
  • Generate Navigation Only Around Navigation Invokers: True
  • Terrain with Repotologize tool

Navmesh runtime generation don’t work under these conditions.

Because ULandscapeMeshCollisionComponent doesn’t implement INavRelevantInterface interface itselt.

Is it a intened behavior or a bug?