Hello,
how is it possible to dynamically generate navigation around a spawned actor? If I use the Navigation Invoker it will only work on preplaced actors. Spawned actors does not generate Navigation.
Thanks for your help.
Hello,
how is it possible to dynamically generate navigation around a spawned actor? If I use the Navigation Invoker it will only work on preplaced actors. Spawned actors does not generate Navigation.
Thanks for your help.