Do dynamic meshes have physics? I’m not talking about collision, are physics events such as gravity and acceleration when force is applied possible?
Yes.
I’m not saying this is the best tutorial (I haven’t watched it to the end) but you can see right in the beginning that all the slices are affected by gravity and are pushed by forces.
Yea after that question, I tried little more and find the solution. Yes dynamic meshes have physics, just they need some settings. Change the collision to simple and complex and add collisions like that
And boom! Your mesh has incredible physics!
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