Hi All,
So I am trying to set a material to be translucent so i can (at run time) affect its opacity and make it fade in and out. However…when I change the material from “opaque” to “translucentcolortransmittance” and set it to surfaceforwardshading it goes from this:
to this:
Both materials are loaded and applied in the same way:
and yet this is not working as i would expect (hope)…
how come?




