Dynamic Material Instance variable?

Hello, how do I get a value in a Dynamic Material Instance to populate parameters in a Material?

Or any other way to populate values/variables into the Material OffsetU and OffsetV parameters in the material?

You’re got it. What’s the problem?

Hello ClockworkOcean, glad you came across this post. If I enter a value in the Dynamic Material Instance, I do not see parameters in the material’s OffsetU and OffsetV update as well. I think I am missing something.

I’m just going to check something that might be obvious here…

These nodes have to be connected to something in your event graph

image

Hello,

Question1. Do I need to make the skeletal mesh a variable so I can hook into the material that holds the texture atlas?

Question2. If I want to animate this is Sequencer, do I need the Event Graph? Is the Event Graph only for Runtime events?

These need to be connected to something

If you want it to happen over time, then you either need to use the sequencer, or the event graph.

Understood, I will try to find out what they need to be connected to.

This is the only connection that I can think of that would work, with my current limited knowledge of dynamic materials. However, the values from the Dynamic Material Instance does not work.

If you want to control params from the construction script

dyn

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Thank you SO MUCH, ClockworkOcean!!!
Thank you for sharing your experience with us all.
Thank you for teaching us all.

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