Dynamic material for radial image


Hi, i tried to create somethink similiar to this one with this documentation but it’s not work, is there any solution to create similar material to display for example health icon in user interface?

You can try following this one, and you might have to do something with masking to achieve that type of look as the video only shows how to do it with a simple circle.

It’s probably the Constant Bias Scale that had some different default values in ue4. Subtract .5 from the UVs and it should be ok.

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