I would like to create dynamically some properties to a blueprint node created in C++.
I mean that I want the ability to add peoperties to my node dynamically.
A good example of that is the Math expression Blueprint node. You enter the expression, it gets parsed and some inut parameters are created to the node.
How do I do that ?
I know I could just give a TArray as property and dynamicaly size it into Blueprint, but I do bnot find it very user friendly (I do not like the complications of assigning individual array elements).
Thanks and regards !.