Dynamic gravity for characters

is awesome!!! I hope will be added to next major release.

Question: as I understand from the video, the character cannot walk from floor to wall at 90°, so you have to put a little curved ramp between them? Is that right? Example: Unreal Engine 4 - Dynamic Gravity for Characters - YouTube

Actually that totally makes sense, because otherwise you would need special animation for the big step.

Can’t wait to see it in official release.