Hey ya’ll, I’m having a weird bug in my android games where when I rotate a Android device from landscape view to portrait view or vice-versa, the UI inconsistently will stretch, squish. It also breaks the touch locations between the widget and the android touch interface. So when I try to click a button on a broken widget screen, the actual button location is offset so i need to click slight above or below where the button actually is on the screen. We’ve tested this on 4 different Samsung android devices, 2 different tablets and 2 different phones, all different models. I attaches a couple screen shots from the phones.
This also only seems to happen when the android device is in landscape view and it also messes up the display when a user plugs in a external keyboard into the android device