This is an external visual node-based editor for my Dialogue Component asset, allowing for real-time editing of dialogues for actors in your games.
Now you can see all branches visually connected, each of their settings, and the actor's global settings.
Not only that, but it contains an outliner which has filtering to show all actors that have Dialogue Components attached to them, as well as camera components, so you can easily identify and connect them.
Requires 🧩 Python Editor Script Plugin (free & enabled by default)