dyld_get_image_uuid in libmetalirconverter.dylib

Hello

I would really appreciate any help:)

I trying to find a way to solve Non-public API problem.

I get rejected from Apple Store connect, because "Your app uses or references the following non-public or deprecated APIs:

Contents/Resources/YYYYYYYYY.app/Contents/UE/Engine/Binaries/ThirdParty/Apple/MetalShaderConverter/Mac/libmetalirconverter.dylib
Symbols:
• __dyld_get_image_uuid

In Terminal, I find two files:

Find /Users/XXXXXXXXX/Desktop/YYYYYYYY/Mac15/ZZZZZZ.app/Contents -type f -perm +111 -exec otool -Iv {} + 2>/dev/null | grep __dyld_get_image_uuid

0x00000000012c62a0 374767 __dyld_get_image_uuid
0x00000000015e8468 374767 __dyld_get_image_uuid

How do I know what is causing the problem in Unreal and how to remove/ solve the problem.

I have spend weeks with the this can not solve this so any help highly appreciated:)

Yours, Ramses

Hey!

I am running into the same issue, did you manage to find a solution to this?

No solution.

Apple CALLED me when I reported this also to Apple. They confirmed this is Unreal issue.

I have reported this at least three times to Unreal. Not a word from them.

Please report this too. Maybe they fix it when they get more bug reports.

yours, Ramses