Dylan Young - 3D Character Artist (Also Props/Environments)

Hello all, My name is Dylan, I’m a character artist available for freelance and contract work.

I’ve worked in the local games industry for several years now, and have experience creating high resolution models in Zbrush, retopologizing/UV’s in Maya, texturing and rendering in both realistic PBR pipelines with Substance painter, and stylized hand painted, or low poly aesthetics with 3D Coat.
I also have skills in real time lighting, rigging and skinning characters for pose and creating materials in substance designer.

I focus on character art, but I also have have experience creating modular environment assets, props and weapons for games.
I am a full time freelancer and have a flexible schedule.

You can see my full portfolio at
ArtStation - Dylan Young

You can reach me at:


  • Zbrush
  • Substance Painter
  • Retopo & UV’s - Maya
  • 3D Coat
  • Substance Designer
  • Marmoset Toolbag
  • Unreal Engine 4
  • Unity Engine
  • Character Rigging - Maya