DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DRIVER_INTERNAL_ERROR Crash On Brush Editing

Every time I place a brush in the world and edit it extensively UE will freeze and crash. It will allow me to edit it for some time, but will reach this point inevitably. I noticed it is accessing (D:) which is a few megabytes from full. I have no idea why it would want to access (D:) when it runs on my main drive (C:) and the Vault is on (E:)

Here is the Log:

Log file open, 05/07/21 09:53:24
LogInit: Display: Running engine for game: ShooterMan_R
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.605073
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: ''
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin EditorScriptingUtilities
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin MovieRenderPipeline
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE4+Release-4.25-CL-14469661
LogInit: Engine Version: 4.25.4-14469661+++UE4+Release-4.25
LogInit: Compatible Engine Version: 4.25.0-13144385+++UE4+Release-4.25
LogInit: Net CL: 13144385
LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, GPU: NVIDIA GeForce GTX 1060 6GB
LogInit: Compiled (64-bit): Oct 11 2020 08:10:49
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.25
LogInit: Command Line:  -EpicPortal -epicusername=DarkAngelZer√ė -epicuserid=0d1c4a92a17b44a0b5bfd838b4bce386 -epiclocale=en
LogInit: Base Directory: C:/Games/UE_4.25/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 26
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 38
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 43
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 7
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 37
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[r.VSync:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:641][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2021.05.07-16.53.24:641][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2021.05.07-16.53.24:642][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:642][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:647][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.05.07-16.53.24:647][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.05.07-16.53.24:647][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.05.07-16.53.24:647][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
[2021.05.07-16.53.24:648][  0]LogInit: Selected Device Profile: [Windows]
[2021.05.07-16.53.24:648][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2021.05.07-16.53.24:648][  0]LogHAL: Display: Platform has ~ 16 GB [17119322112 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2021.05.07-16.53.24:648][  0]LogInit: Going up to parent DeviceProfile []
[2021.05.07-16.53.24:648][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.05.07-16.53.24:648][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.05.07-16.53.24:648][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.05.07-16.53.24:649][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.05.07-16.53.24:649][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Scalability.ini]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
[2021.05.07-16.53.24:650][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2021.05.07-16.53.24:650][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2021.05.07-16.53.24:650][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Config/Windows/Engine.ini]
[2021.05.07-16.53.24:650][  0]LogInit: Computer: DESKTOP-5JKT18B
[2021.05.07-16.53.24:650][  0]LogInit: User: TFO
[2021.05.07-16.53.24:650][  0]LogInit: CPU Page size=4096, Cores=6
[2021.05.07-16.53.24:650][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2021.05.07-16.53.24:650][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2021.05.07-16.53.24:650][  0]LogMemory: Platform Memory Stats for Windows
[2021.05.07-16.53.24:650][  0]LogMemory: Process Physical Memory: 115.59 MB used, 115.59 MB peak
[2021.05.07-16.53.24:650][  0]LogMemory: Process Virtual Memory: 97.50 MB used, 97.50 MB peak
[2021.05.07-16.53.24:650][  0]LogMemory: Physical Memory: 9104.98 MB used,  7221.27 MB free, 16326.26 MB total
[2021.05.07-16.53.24:650][  0]LogMemory: Virtual Memory: 5166.76 MB used,  134212560.00 MB free, 134217728.00 MB total
[2021.05.07-16.53.24:655][  0]LogWindows: WindowsPlatformFeatures enabled
[2021.05.07-16.53.24:788][  0]LogInit: Physics initialised using underlying interface: PhysX
[2021.05.07-16.53.24:789][  0]LogInit: Using OS detected language (en-US).
[2021.05.07-16.53.24:789][  0]LogInit: Using OS detected locale (en-US).
[2021.05.07-16.53.24:794][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2021.05.07-16.53.24:928][  0]LogInit: Setting process to per monitor DPI aware
[2021.05.07-16.53.24:962][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2021.05.07-16.53.24:962][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2021.05.07-16.53.25:100][  0]LogHMD: Failed to initialize OpenVR with code 110
[2021.05.07-16.53.25:100][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2021.05.07-16.53.25:100][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2021.05.07-16.53.25:100][  0]LogD3D11RHI: D3D11 adapters:
[2021.05.07-16.53.25:213][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
[2021.05.07-16.53.25:213][  0]LogD3D11RHI:       6052/0/8163 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2021.05.07-16.53.25:215][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2021.05.07-16.53.25:215][  0]LogD3D11RHI:       0/0/8163 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2021.05.07-16.53.25:215][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2021.05.07-16.53.25:219][  0]LogD3D11RHI: Creating new Direct3DDevice
[2021.05.07-16.53.25:219][  0]LogD3D11RHI:     GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
[2021.05.07-16.53.25:219][  0]LogWindows: EnumDisplayDevices:
[2021.05.07-16.53.25:219][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:1)
[2021.05.07-16.53.25:220][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
[2021.05.07-16.53.25:220][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
[2021.05.07-16.53.25:220][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
[2021.05.07-16.53.25:221][  0]LogWindows: DebugString: FoundDriverCount:4 
[2021.05.07-16.53.25:221][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1060 6GB
[2021.05.07-16.53.25:221][  0]LogD3D11RHI:   Driver Version: 466.27 (internal:27.21.14.6627, unified:466.27)
[2021.05.07-16.53.25:221][  0]LogD3D11RHI:      Driver Date: 4-23-2021
[2021.05.07-16.53.25:221][  0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
[2021.05.07-16.53.25:289][  0]LogD3D11RHI: RHI has support for 64 bit atomics
[2021.05.07-16.53.25:289][  0]LogD3D11RHI: Async texture creation enabled
[2021.05.07-16.53.25:289][  0]LogD3D11RHI: Array index from any shader is supported
[2021.05.07-16.53.25:315][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2021.05.07-16.53.25:610][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2021.05.07-16.53.25:629][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2021.05.07-16.53.25:630][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2021.05.07-16.53.25:654][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2021.05.07-16.53.25:654][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2021.05.07-16.53.25:664][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2021.05.07-16.53.25:672][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2021.05.07-16.53.25:684][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2021.05.07-16.53.25:696][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2021.05.07-16.53.25:704][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2021.05.07-16.53.25:716][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2021.05.07-16.53.25:723][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2021.05.07-16.53.25:746][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2021.05.07-16.53.25:746][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2021.05.07-16.53.25:765][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2021.05.07-16.53.25:765][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2021.05.07-16.53.25:773][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2021.05.07-16.53.25:781][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2021.05.07-16.53.25:793][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2021.05.07-16.53.25:805][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2021.05.07-16.53.25:805][  0]LogTargetPlatformManager: Display: Building Assets For Windows
[2021.05.07-16.53.25:830][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2021.05.07-16.53.25:919][  0]LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Intermediate/Shaders/WorkingDirectory/13544/).
[2021.05.07-16.53.25:920][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/TFO/AppData/Local/Temp/UnrealShaderWorkingDir/C2D20C434EDCDDDCC4F68BA49A1E164F/'.
[2021.05.07-16.53.25:920][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2021.05.07-16.53.25:920][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2021.05.07-16.53.25:920][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2021.05.07-16.53.26:536][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2021.05.07-16.53.26:580][  0]LogDerivedDataCache: Loaded boot cache 0.04s 75MB C:/Users/TFO/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc.
[2021.05.07-16.53.26:580][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/TFO/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc
[2021.05.07-16.53.26:580][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2021.05.07-16.53.26:580][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2021.05.07-16.53.26:581][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.05.07-16.53.26:581][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2021.05.07-16.53.26:589][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2021.05.07-16.53.26:589][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.05.07-16.53.26:589][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2021.05.07-16.53.26:590][  0]LogDerivedDataCache: Using Local data cache path C:/Users/TFO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2021.05.07-16.53.26:590][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2021.05.07-16.53.26:590][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2021.05.07-16.53.26:632][  0]LogSlate: Using FreeType 2.10.0
[2021.05.07-16.53.26:632][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2021.05.07-16.53.26:656][  0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up
[2021.05.07-16.53.26:846][  0]LogInit: Selected Device Profile: [Windows]
[2021.05.07-16.53.26:958][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2021.05.07-16.53.26:958][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2021.05.07-16.53.26:958][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2021.05.07-16.53.26:958][  0]LogMeshReduction: No distributed automatic mesh merging module available
[2021.05.07-16.53.26:958][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2021.05.07-16.53.26:975][  0]LogNetVersion: ShooterMan_R 1.0.0, NetCL: 13144385, EngineNetVer: 14, GameNetVer: 0 (Checksum: 280052317)
[2021.05.07-16.53.27:345][  0]LogAISub: UAISubsystem::UAISubsystem AISubsystem (000002D98F31D3C0), frame # 0
[2021.05.07-16.53.27:345][  0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002D98F253B00), frame # 0
[2021.05.07-16.53.27:346][  0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002D98F2D8A00), frame # 0
[2021.05.07-16.53.27:371][  0]LogPackageLocalizationCache: Processed 19 localized package path(s) for 1 prioritized culture(s) in 0.020601 seconds
[2021.05.07-16.53.27:375][  0]LogUObjectArray: 15917 objects as part of root set at end of initial load.
[2021.05.07-16.53.27:375][  0]LogUObjectAllocator: 3965568 out of 0 bytes used by permanent object pool.
[2021.05.07-16.53.27:375][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2021.05.07-16.53.27:720][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2021.05.07-16.53.27:742][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2021.05.07-16.53.27:815][  0]SourceControl: Source control is disabled
[2021.05.07-16.53.27:815][  0]SourceControl: Source control is disabled
[2021.05.07-16.53.27:817][  0]SourceControl: Source control is disabled
[2021.05.07-16.53.27:820][  0]SourceControl: Source control is disabled
[2021.05.07-16.53.27:829][  0]SourceControl: Source control is disabled
[2021.05.07-16.53.28:047][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2021.05.07-16.53.28:069][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.05.07-16.53.28:069][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.05.07-16.53.28:119][  0]LogOcInput: OculusInput pre-init called
[2021.05.07-16.53.28:134][  0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126)
[2021.05.07-16.53.28:134][  0]LogWindows: File 'OVRPlugin.dll' does not exist
[2021.05.07-16.53.28:196][  0]LogEngine: Initializing Engine...
[2021.05.07-16.53.28:197][  0]LogHMD: Failed to initialize OpenVR with code 110
[2021.05.07-16.53.28:197][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2021.05.07-16.53.28:198][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2021.05.07-16.53.28:290][  0]LogInit: Initializing FReadOnlyCVARCache
[2021.05.07-16.53.28:302][  0]LogAIModule: Creating AISystem for world Untitled
[2021.05.07-16.53.28:302][  0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002D992CD3C00), frame # 0
[2021.05.07-16.53.28:302][  0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002D992D12D40), frame # 0
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.05.07-16.53.28:314][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.05.07-16.53.28:314][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2021.05.07-16.53.28:315][  0]LogAudio: Display: Using built-in audio occlusion.
[2021.05.07-16.53.28:315][  0]LogAudioMixer: Display: Initializing audio mixer.
[2021.05.07-16.53.28:333][  0]LogAudioMixer: Display: 0: FrontLeft
[2021.05.07-16.53.28:333][  0]LogAudioMixer: Display: 1: FrontRight
[2021.05.07-16.53.28:333][  0]LogAudioMixer: Display: 2: FrontCenter
[2021.05.07-16.53.28:334][  0]LogAudioMixer: Display: 3: LowFrequency
[2021.05.07-16.53.28:334][  0]LogAudioMixer: Display: 4: BackLeft
[2021.05.07-16.53.28:334][  0]LogAudioMixer: Display: 5: BackRight
[2021.05.07-16.53.28:334][  0]LogAudioMixer: Display: 6: SideLeft
[2021.05.07-16.53.28:334][  0]LogAudioMixer: Display: 7: SideRight
[2021.05.07-16.53.28:381][  0]LogAudioMixer: Display: Using Audio Device Speakers (Logitech G933 Gaming Headset)
[2021.05.07-16.53.28:384][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.05.07-16.53.28:386][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.05.07-16.53.28:386][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.05.07-16.53.28:387][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.05.07-16.53.28:388][  0]LogInit: FAudioDevice initialized.
[2021.05.07-16.53.28:388][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2021.05.07-16.53.28:603][  0]LogDerivedDataCache: Saved boot cache 0.22s 75MB C:/Users/TFO/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc.
[2021.05.07-16.53.28:603][  0]LogInit: Texture streaming: Enabled
[2021.05.07-16.53.28:628][  0]LogEngineSessionManager: EngineSessionManager initialized
[2021.05.07-16.53.28:628][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2021.05.07-16.53.28:637][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2021.05.07-16.53.28:651][  0]LogInit: Transaction tracking system initialized
[2021.05.07-16.53.28:679][  0]BlueprintLog: New page: Editor Load
[2021.05.07-16.53.28:782][  0]LocalizationService: Localization service is disabled
[2021.05.07-16.53.29:216][  0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2021.05.07-16.53.29:216][  0]LogCook: Display: Mobile HDR setting 1
[2021.05.07-16.53.29:338][  0]LogFileCache: Scanning file cache for directory 'C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/' took 0.00s
[2021.05.07-16.53.29:540][  0]SourceControl: Source control is disabled
[2021.05.07-16.53.29:540][  0]LogUnrealEdMisc: Loading editor; pre map load, took 7.606
[2021.05.07-16.53.29:541][  0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Games/UE_4.25/FeaturePacks/StarterContent.upack)
[2021.05.07-16.53.29:543][  0]LogPackFactory: Finished extracting 8 files (including 0 errors).
[2021.05.07-16.53.29:544][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Floor_400x400.uasset"
[2021.05.07-16.53.29:544][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Pillar_50x500.uasset"
[2021.05.07-16.53.29:545][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/SM_AssetPlatform.uasset"
[2021.05.07-16.53.29:545][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_400x200.uasset"
[2021.05.07-16.53.29:546][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_400x300.uasset"
[2021.05.07-16.53.29:546][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_400x400.uasset"
[2021.05.07-16.53.29:547][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_500x500.uasset"
[2021.05.07-16.53.29:547][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_Door_400x300.uasset"
[2021.05.07-16.53.29:547][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_Door_400x400.uasset"
[2021.05.07-16.53.29:548][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_Window_400x300.uasset"
[2021.05.07-16.53.29:548][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Wall_Window_400x400.uasset"
[2021.05.07-16.53.29:549][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Collapse01.uasset"
[2021.05.07-16.53.29:549][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Collapse02.uasset"
[2021.05.07-16.53.29:550][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Collapse_Cue.uasset"
[2021.05.07-16.53.29:550][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Explosion01.uasset"
[2021.05.07-16.53.29:551][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Explosion02.uasset"
[2021.05.07-16.53.29:553][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Explosion_Cue.uasset"
[2021.05.07-16.53.29:554][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Fire01.uasset"
[2021.05.07-16.53.29:554][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Fire01_Cue.uasset"
[2021.05.07-16.53.29:555][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Fire_Sparks01.uasset"
[2021.05.07-16.53.29:555][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset"
[2021.05.07-16.53.29:556][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Light01.uasset"
[2021.05.07-16.53.29:556][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Light01_Cue.uasset"
[2021.05.07-16.53.29:557][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Light02.uasset"
[2021.05.07-16.53.29:557][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Light02_Cue.uasset"
[2021.05.07-16.53.29:558][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Smoke01.uasset"
[2021.05.07-16.53.29:558][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Smoke01_Cue.uasset"
[2021.05.07-16.53.29:559][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Starter_Background_Cue.uasset"
[2021.05.07-16.53.29:560][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Starter_Birds01.uasset"
[2021.05.07-16.53.29:563][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Starter_Music01.uasset"
[2021.05.07-16.53.29:563][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Starter_Music_Cue.uasset"
[2021.05.07-16.53.29:564][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Starter_Wind05.uasset"
[2021.05.07-16.53.29:567][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Starter_Wind06.uasset"
[2021.05.07-16.53.29:567][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Steam01.uasset"
[2021.05.07-16.53.29:567][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Audio/Steam01_Cue.uasset"
[2021.05.07-16.53.29:567][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset"
[2021.05.07-16.53.29:568][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset"
[2021.05.07-16.53.29:568][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset"
[2021.05.07-16.53.29:568][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset"
[2021.05.07-16.53.29:569][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset"
[2021.05.07-16.53.29:569][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset"
[2021.05.07-16.53.29:570][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset"
[2021.05.07-16.53.29:571][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/BP_LightStudio.uasset"
[2021.05.07-16.53.29:571][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset"
[2021.05.07-16.53.29:572][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset"
[2021.05.07-16.53.29:572][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset"
[2021.05.07-16.53.29:572][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset"
[2021.05.07-16.53.29:573][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset"
[2021.05.07-16.53.29:574][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/Skybox.uasset"
[2021.05.07-16.53.29:574][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset"
[2021.05.07-16.53.29:575][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset"
[2021.05.07-16.53.29:602][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset"
[2021.05.07-16.53.29:603][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Maps/Advanced_Lighting.umap"
[2021.05.07-16.53.29:604][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset"
[2021.05.07-16.53.29:605][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Maps/Minimal_Default.umap"
[2021.05.07-16.53.29:608][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset"
[2021.05.07-16.53.29:608][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Maps/StarterMap.umap"
[2021.05.07-16.53.29:617][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Maps/StarterMap_BuiltData.uasset"
[2021.05.07-16.53.29:618][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_AssetPlatform.uasset"
[2021.05.07-16.53.29:618][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Basic_Floor.uasset"
[2021.05.07-16.53.29:619][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Basic_Wall.uasset"
[2021.05.07-16.53.29:619][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset"
[2021.05.07-16.53.29:620][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Brick_Clay_New.uasset"
[2021.05.07-16.53.29:620][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset"
[2021.05.07-16.53.29:621][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset"
[2021.05.07-16.53.29:621][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset"
[2021.05.07-16.53.29:621][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset"
[2021.05.07-16.53.29:622][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset"
[2021.05.07-16.53.29:622][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset"
[2021.05.07-16.53.29:623][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset"
[2021.05.07-16.53.29:623][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset"
[2021.05.07-16.53.29:623][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Concrete_Grime.uasset"
[2021.05.07-16.53.29:624][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Concrete_Panels.uasset"
[2021.05.07-16.53.29:624][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Concrete_Poured.uasset"
[2021.05.07-16.53.29:625][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Concrete_Tiles.uasset"
[2021.05.07-16.53.29:626][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Glass.uasset"
[2021.05.07-16.53.29:627][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Ground_Grass.uasset"
[2021.05.07-16.53.29:627][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Ground_Gravel.uasset"
[2021.05.07-16.53.29:628][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Ground_Moss.uasset"
[2021.05.07-16.53.29:628][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset"
[2021.05.07-16.53.29:628][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset"
[2021.05.07-16.53.29:629][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Chrome.uasset"
[2021.05.07-16.53.29:629][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Copper.uasset"
[2021.05.07-16.53.29:629][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Gold.uasset"
[2021.05.07-16.53.29:630][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Rust.uasset"
[2021.05.07-16.53.29:631][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Metal_Steel.uasset"
[2021.05.07-16.53.29:631][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Rock_Basalt.uasset"
[2021.05.07-16.53.29:631][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset"
[2021.05.07-16.53.29:632][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Rock_Sandstone.uasset"
[2021.05.07-16.53.29:632][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Rock_Slate.uasset"
[2021.05.07-16.53.29:633][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset"
[2021.05.07-16.53.29:633][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset"
[2021.05.07-16.53.29:634][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset"
[2021.05.07-16.53.29:634][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Tech_Panel.uasset"
[2021.05.07-16.53.29:635][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Water_Lake.uasset"
[2021.05.07-16.53.29:635][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Water_Ocean.uasset"
[2021.05.07-16.53.29:636][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset"
[2021.05.07-16.53.29:636][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset"
[2021.05.07-16.53.29:637][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Wood_Oak.uasset"
[2021.05.07-16.53.29:637][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Wood_Pine.uasset"
[2021.05.07-16.53.29:638][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Materials/M_Wood_Walnut.uasset"
[2021.05.07-16.53.29:638][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/P_Ambient_Dust.uasset"
[2021.05.07-16.53.29:639][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/P_Explosion.uasset"
[2021.05.07-16.53.29:639][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/P_Fire.uasset"
[2021.05.07-16.53.29:640][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/P_Smoke.uasset"
[2021.05.07-16.53.29:640][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/P_Sparks.uasset"
[2021.05.07-16.53.29:641][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/P_Steam_Lit.uasset"
[2021.05.07-16.53.29:642][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_Burst.uasset"
[2021.05.07-16.53.29:642][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset"
[2021.05.07-16.53.29:643][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset"
[2021.05.07-16.53.29:643][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset"
[2021.05.07-16.53.29:643][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/m_flare_01.uasset"
[2021.05.07-16.53.29:644][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset"
[2021.05.07-16.53.29:645][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset"
[2021.05.07-16.53.29:645][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset"
[2021.05.07-16.53.29:646][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset"
[2021.05.07-16.53.29:646][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Particles/Materials/M_Spark.uasset"
[2021.05.07-16.53.29:647][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/MaterialSphere.uasset"
[2021.05.07-16.53.29:647][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Bush.uasset"
[2021.05.07-16.53.29:648][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Chair.uasset"
[2021.05.07-16.53.29:648][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_CornerFrame.uasset"
[2021.05.07-16.53.29:649][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Couch.uasset"
[2021.05.07-16.53.29:650][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Door.uasset"
[2021.05.07-16.53.29:651][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_DoorFrame.uasset"
[2021.05.07-16.53.29:651][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_GlassWindow.uasset"
[2021.05.07-16.53.29:652][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset"
[2021.05.07-16.53.29:652][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Lamp_Wall.uasset"
[2021.05.07-16.53.29:654][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset"
[2021.05.07-16.53.29:655][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_PillarFrame.uasset"
[2021.05.07-16.53.29:656][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_PillarFrame300.uasset"
[2021.05.07-16.53.29:656][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Rock.uasset"
[2021.05.07-16.53.29:657][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Shelf.uasset"
[2021.05.07-16.53.29:657][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Stairs.uasset"
[2021.05.07-16.53.29:658][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_Statue.uasset"
[2021.05.07-16.53.29:658][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_TableRound.uasset"
[2021.05.07-16.53.29:659][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/SM_WindowFrame.uasset"
[2021.05.07-16.53.29:660][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Bush.uasset"
[2021.05.07-16.53.29:660][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Chair.uasset"
[2021.05.07-16.53.29:661][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Door.uasset"
[2021.05.07-16.53.29:661][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Frame.uasset"
[2021.05.07-16.53.29:661][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Lamp.uasset"
[2021.05.07-16.53.29:662][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset"
[2021.05.07-16.53.29:662][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset"
[2021.05.07-16.53.29:664][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Rock.uasset"
[2021.05.07-16.53.29:664][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Shelf.uasset"
[2021.05.07-16.53.29:665][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_Statue.uasset"
[2021.05.07-16.53.29:665][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_StatueGlass.uasset"
[2021.05.07-16.53.29:665][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Props/Materials/M_TableRound.uasset"
[2021.05.07-16.53.29:666][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Cone.uasset"
[2021.05.07-16.53.29:667][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Cube.uasset"
[2021.05.07-16.53.29:667][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Cylinder.uasset"
[2021.05.07-16.53.29:667][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset"
[2021.05.07-16.53.29:668][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Pipe.uasset"
[2021.05.07-16.53.29:669][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Pipe_180.uasset"
[2021.05.07-16.53.29:669][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Pipe_90.uasset"
[2021.05.07-16.53.29:670][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Plane.uasset"
[2021.05.07-16.53.29:671][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset"
[2021.05.07-16.53.29:671][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Sphere.uasset"
[2021.05.07-16.53.29:672][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Torus.uasset"
[2021.05.07-16.53.29:673][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Trim.uasset"
[2021.05.07-16.53.29:673][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset"
[2021.05.07-16.53.29:673][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset"
[2021.05.07-16.53.29:674][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_TriPyramid.uasset"
[2021.05.07-16.53.29:674][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Tube.uasset"
[2021.05.07-16.53.29:675][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Wedge_A.uasset"
[2021.05.07-16.53.29:675][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_Wedge_B.uasset"
[2021.05.07-16.53.29:676][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Shapes/Shape_WideCapsule.uasset"
[2021.05.07-16.53.29:679][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset"
[2021.05.07-16.53.29:682][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset"
[2021.05.07-16.53.29:686][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset"
[2021.05.07-16.53.29:689][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset"
[2021.05.07-16.53.29:693][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset"
[2021.05.07-16.53.29:696][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset"
[2021.05.07-16.53.29:701][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset"
[2021.05.07-16.53.29:704][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset"
[2021.05.07-16.53.29:710][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset"
[2021.05.07-16.53.29:715][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset"
[2021.05.07-16.53.29:718][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset"
[2021.05.07-16.53.29:733][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset"
[2021.05.07-16.53.29:737][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset"
[2021.05.07-16.53.29:737][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Burst_M.uasset"
[2021.05.07-16.53.29:738][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Bush_D.uasset"
[2021.05.07-16.53.29:738][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Bush_N.uasset"
[2021.05.07-16.53.29:739][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset"
[2021.05.07-16.53.29:739][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset"
[2021.05.07-16.53.29:741][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Chair_M.uasset"
[2021.05.07-16.53.29:742][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Chair_N.uasset"
[2021.05.07-16.53.29:742][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Checker_Noise_M.uasset"
[2021.05.07-16.53.29:747][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset"
[2021.05.07-16.53.29:748][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset"
[2021.05.07-16.53.29:753][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset"
[2021.05.07-16.53.29:754][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset"
[2021.05.07-16.53.29:756][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset"
[2021.05.07-16.53.29:759][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset"
[2021.05.07-16.53.29:761][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset"
[2021.05.07-16.53.29:765][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset"
[2021.05.07-16.53.29:770][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset"
[2021.05.07-16.53.29:773][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset"
[2021.05.07-16.53.29:776][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset"
[2021.05.07-16.53.29:781][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset"
[2021.05.07-16.53.29:784][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset"
[2021.05.07-16.53.29:787][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset"
[2021.05.07-16.53.29:789][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset"
[2021.05.07-16.53.29:792][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset"
[2021.05.07-16.53.29:793][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset"
[2021.05.07-16.53.29:794][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset"
[2021.05.07-16.53.29:794][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Door_M.uasset"
[2021.05.07-16.53.29:795][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Door_N.uasset"
[2021.05.07-16.53.29:795][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Dust_Particle_D.uasset"
[2021.05.07-16.53.29:797][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Explosion_SubUV.uasset"
[2021.05.07-16.53.29:798][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Fire_SubUV.uasset"
[2021.05.07-16.53.29:798][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset"
[2021.05.07-16.53.29:799][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Frame_M.uasset"
[2021.05.07-16.53.29:800][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Frame_N.uasset"
[2021.05.07-16.53.29:800][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Gradinet_01.uasset"
[2021.05.07-16.53.29:805][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ground_Grass_D.uasset"
[2021.05.07-16.53.29:810][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ground_Grass_N.uasset"
[2021.05.07-16.53.29:814][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset"
[2021.05.07-16.53.29:817][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset"
[2021.05.07-16.53.29:823][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_ground_Moss_D.uasset"
[2021.05.07-16.53.29:826][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Ground_Moss_N.uasset"
[2021.05.07-16.53.29:827][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Lamp_M.uasset"
[2021.05.07-16.53.29:828][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Lamp_N.uasset"
[2021.05.07-16.53.29:833][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_MacroVariation.uasset"
[2021.05.07-16.53.29:837][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset"
[2021.05.07-16.53.29:841][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Copper_D.uasset"
[2021.05.07-16.53.29:845][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Gold_D.uasset"
[2021.05.07-16.53.29:846][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Gold_N.uasset"
[2021.05.07-16.53.29:850][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Rust_D.uasset"
[2021.05.07-16.53.29:853][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Rust_N.uasset"
[2021.05.07-16.53.29:855][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Steel_D.uasset"
[2021.05.07-16.53.29:857][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Metal_Steel_N.uasset"
[2021.05.07-16.53.29:861][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset"
[2021.05.07-16.53.29:862][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_RockMesh_M.uasset"
[2021.05.07-16.53.29:864][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_RockMesh_N.uasset"
[2021.05.07-16.53.29:868][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset"
[2021.05.07-16.53.29:872][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset"
[2021.05.07-16.53.29:874][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset"
[2021.05.07-16.53.29:878][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset"
[2021.05.07-16.53.29:881][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset"
[2021.05.07-16.53.29:886][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Slate_D.uasset"
[2021.05.07-16.53.29:891][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Slate_N.uasset"
[2021.05.07-16.53.29:894][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset"
[2021.05.07-16.53.29:894][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Shelf_M.uasset"
[2021.05.07-16.53.29:895][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Shelf_N.uasset"
[2021.05.07-16.53.29:897][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Single_Tile_N.uasset"
[2021.05.07-16.53.29:898][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Smoke_SubUV.uasset"
[2021.05.07-16.53.29:898][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset"
[2021.05.07-16.53.29:899][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Spark_Core.uasset"
[2021.05.07-16.53.29:899][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Statue_M.uasset"
[2021.05.07-16.53.29:900][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Statue_N.uasset"
[2021.05.07-16.53.29:901][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_TableRound_M.uasset"
[2021.05.07-16.53.29:902][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_TableRound_N.uasset"
[2021.05.07-16.53.29:902][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Tech_Dot_M.uasset"
[2021.05.07-16.53.29:902][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Tech_Dot_N.uasset"
[2021.05.07-16.53.29:903][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset"
[2021.05.07-16.53.29:904][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset"
[2021.05.07-16.53.29:905][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Tech_Panel_M.uasset"
[2021.05.07-16.53.29:906][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Tech_Panel_N.uasset"
[2021.05.07-16.53.29:907][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Water_M.uasset"
[2021.05.07-16.53.29:908][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Water_N.uasset"
[2021.05.07-16.53.29:910][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset"
[2021.05.07-16.53.29:912][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset"
[2021.05.07-16.53.29:913][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset"
[2021.05.07-16.53.29:916][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Oak_D.uasset"
[2021.05.07-16.53.29:919][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Oak_N.uasset"
[2021.05.07-16.53.29:923][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Pine_D.uasset"
[2021.05.07-16.53.29:925][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Pine_N.uasset"
[2021.05.07-16.53.29:928][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset"
[2021.05.07-16.53.29:929][  0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset"
[2021.05.07-16.53.30:011][  0]LogRenderer: Reallocating scene render targets to support 256x256 Format 10 NumSamples 1 (Frame:1).
[2021.05.07-16.53.30:079][  0]LogSavePackage: Moving '../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Floor_400x400CB1DDB59411029D29E0C6EAF62F5133B.tmp' to '../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/StarterContent/Architecture/Floor_400x400.uasset'
[2021.05.07-16.53.30:083][  0]LogFeaturePack: Warning: Inserted 1 feature packs
[2021.05.07-16.53.30:084][  0]Cmd: MAP LOAD FILE="../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2021.05.07-16.53.30:084][  0]LightingResults: New page: Lighting Build
[2021.05.07-16.53.30:084][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2021.05.07-16.53.30:084][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.05.07-16.53.30:084][  0]MapCheck: New page: Map Check
[2021.05.07-16.53.30:084][  0]LightingResults: New page: Lighting Build
[2021.05.07-16.53.30:093][  0]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002D992CD3C00), frame # 0
[2021.05.07-16.53.30:093][  0]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002D992D12D40), frame # 0
[2021.05.07-16.53.30:094][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
[2021.05.07-16.53.30:635][  0]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2021.05.07-16.53.30:635][  0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002D982247E00), frame # 0
[2021.05.07-16.53.30:635][  0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002D9822D9440), frame # 0
[2021.05.07-16.53.30:649][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2021.05.07-16.53.30:661][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.69ms
[2021.05.07-16.53.30:661][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2021.05.07-16.53.30:661][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.159ms to complete.
[2021.05.07-16.53.30:661][  0]LogFileHelpers: Loading map 'FirstPersonExampleMap' took 0.577
[2021.05.07-16.53.30:662][  0]LogUnrealEdMisc: Total Editor Startup Time, took 8.728
[2021.05.07-16.53.30:805][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-16.53.30:810][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-16.53.30:815][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-16.53.30:820][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-16.53.30:833][  0]LogCollectionManager: Loaded 0 collections in 0.000768 seconds
[2021.05.07-16.53.30:857][  0]LogFileCache: Scanning file cache for directory 'C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/Collections/' took 0.00s
[2021.05.07-16.53.30:857][  0]LogFileCache: Scanning file cache for directory 'C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/Developers/TFO/Collections/' took 0.00s
[2021.05.07-16.53.30:857][  0]LogFileCache: Scanning file cache for directory 'C:/Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/Collections/' took 0.00s
[2021.05.07-16.53.30:857][  0]LogContentBrowser: Native class hierarchy populated in 0.0074 seconds. Added 3427 classes and 821 folders.
[2021.05.07-16.53.30:860][  0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
[2021.05.07-16.53.30:910][  0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
[2021.05.07-16.53.30:915][  0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders.
[2021.05.07-16.53.30:958][  0]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2021.05.07-16.53.30:960][  0]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2021.05.07-16.53.30:963][  0]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2021.05.07-16.53.30:996][  0]LogRenderer: Reallocating scene render targets to support 1208x664 Format 10 NumSamples 1 (Frame:1).
[2021.05.07-16.53.31:037][  0]LogSlate: Took 0.000181 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2021.05.07-16.53.31:086][  0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
[2021.05.07-16.53.31:086][  0]LogLoad: (Engine Initialization) Total time: 9.15 seconds
[2021.05.07-16.53.31:086][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2021.05.07-16.53.31:101][  0]AssetCheck: New page: Asset Save: Floor_400x400
[2021.05.07-16.53.31:101][  0]LogContentValidation: Display: Validating StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400
[2021.05.07-16.53.31:910][  0]LogAssetRegistry: Asset discovery search completed in 5.2547 seconds
[2021.05.07-16.53.31:913][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
[2021.05.07-16.53.40:161][  0]LogContentStreaming: Texture pool size now 1000 MB
[2021.05.07-16.53.44:110][449]LogTemp: Repeating last play command: Selected Viewport
[2021.05.07-16.53.44:117][449]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2021.05.07-16.53.44:117][449]PIE: New page: PIE session: FirstPersonExampleMap (May 7, 2021, 2:53:44 AM)
[2021.05.07-16.53.44:118][449]LogOnline: OSS: Creating online subsystem instance for: NULL
[2021.05.07-16.53.44:119][449]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2021.05.07-16.53.44:119][449]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
[2021.05.07-16.53.44:131][449]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012074s)
[2021.05.07-16.53.44:132][449]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2021.05.07-16.53.44:132][449]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002D9CBBF7E00), frame # 449
[2021.05.07-16.53.44:132][449]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002D9827D0540), frame # 449
[2021.05.07-16.53.44:133][449]LogPlayLevel: PIE: World Init took: (0.001474s)
[2021.05.07-16.53.44:133][449]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap to /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap (0.013697s)
[2021.05.07-16.53.44:143][449]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.05.07-16.53.44:146][449]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.05.07-16.53.44:146][449]LogAudio: Display: AudioDevice MaxSources: 32
[2021.05.07-16.53.44:146][449]LogAudio: Display: Using built-in audio occlusion.
[2021.05.07-16.53.44:147][449]LogAudioMixer: Display: Initializing audio mixer.
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 0: FrontLeft
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 1: FrontRight
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 2: FrontCenter
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 3: LowFrequency
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 4: BackLeft
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 5: BackRight
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 6: SideLeft
[2021.05.07-16.53.44:155][449]LogAudioMixer: Display: 7: SideRight
[2021.05.07-16.53.44:183][449]LogAudioMixer: Display: Using Audio Device Speakers (Logitech G933 Gaming Headset)
[2021.05.07-16.53.44:183][449]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.05.07-16.53.44:183][449]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.05.07-16.53.44:183][449]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.05.07-16.53.44:183][449]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.05.07-16.53.44:194][449]LogInit: FAudioDevice initialized.
[2021.05.07-16.53.44:198][449]LogLoad: Game class is 'FirstPersonGameMode_C'
[2021.05.07-16.53.44:201][449]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2021.05.07-09.53.44
[2021.05.07-16.53.44:201][449]LogWorld: Bringing up level for play took: 0.001360
[2021.05.07-16.53.44:201][449]LogOnline: OSS: Creating online subsystem instance for: :Context_2
[2021.05.07-16.53.44:204][449]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
[2021.05.07-16.53.44:204][449]PIE: Server logged in
[2021.05.07-16.53.44:205][449]PIE: Play in editor total start time 0.093 seconds.
[2021.05.07-16.53.51:919][363]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-16.53.51:919][363]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
[2021.05.07-16.53.51:919][363]LogWorld: UWorld::CleanupWorld for FirstPersonExampleMap, bSessionEnded=true, bCleanupResources=true
[2021.05.07-16.53.51:920][363]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.05.07-16.53.51:926][363]LogPlayLevel: Display: Shutting down PIE online subsystems
[2021.05.07-16.53.51:928][363]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.05.07-16.53.51:951][363]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-16.53.51:952][363]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002D9827D0540), frame # 1363
[2021.05.07-16.53.51:952][363]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002D9CBBF7E00), frame # 1363
[2021.05.07-16.53.51:952][363]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
[2021.05.07-16.53.51:991][365]LogPlayLevel: Display: Destroying online subsystem :Context_2
[2021.05.07-16.54.01:880][533]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (EditorCube17)
[2021.05.07-16.54.06:022][ 21]Cmd: DELETE
[2021.05.07-16.54.06:022][ 21]Cmd: ACTOR DELETE
[2021.05.07-16.54.06:031][ 21]LogUObjectHash: Compacting FUObjectHashTables data took   0.61ms
[2021.05.07-16.54.06:032][ 21]LogEditorActor: Deleted 0 Actors (0.009 secs)
[2021.05.07-16.54.12:835][832]Cmd: DELETE
[2021.05.07-16.54.12:835][832]Cmd: ACTOR DELETE
[2021.05.07-16.54.12:838][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:838][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:838][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:838][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:838][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:838][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:839][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:840][832]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.12:848][832]LogUObjectHash: Compacting FUObjectHashTables data took   0.21ms
[2021.05.07-16.54.12:849][832]LogEditorActor: Deleted 14 Actors (0.014 secs)
[2021.05.07-16.54.14:588][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BigWall2)
[2021.05.07-16.54.15:993][203]Cmd: DELETE
[2021.05.07-16.54.15:993][203]Cmd: ACTOR DELETE
[2021.05.07-16.54.15:994][203]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.16:003][203]LogUObjectHash: Compacting FUObjectHashTables data took   0.21ms
[2021.05.07-16.54.16:004][203]LogEditorActor: Deleted 1 Actors (0.011 secs)
[2021.05.07-16.54.17:007][319]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BigWall)
[2021.05.07-16.54.17:242][344]Cmd: DELETE
[2021.05.07-16.54.17:242][344]Cmd: ACTOR DELETE
[2021.05.07-16.54.17:243][344]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.54.17:252][344]LogUObjectHash: Compacting FUObjectHashTables data took   0.21ms
[2021.05.07-16.54.17:253][344]LogEditorActor: Deleted 1 Actors (0.011 secs)
[2021.05.07-16.54.22:618][985]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall4)
[2021.05.07-16.54.36:895][659]MapCheck: New page: Map Check
[2021.05.07-16.54.36:905][659]LightingResults: New page: Lighting Build - May 7, 2021, 2:54:36 AM
[2021.05.07-16.54.37:434][659]LogSwarmInterface: [OpenConnection] Registering TCP channel ...
[2021.05.07-16.54.39:405][659]LogSwarmInterface: [OpenConnection] Connecting to agent ...
[2021.05.07-16.54.39:636][659]LogSwarmInterface: [TryOpenConnection] Testing the Agent
[2021.05.07-16.54.42:758][659]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
[2021.05.07-16.54.42:758][659]LogSwarmInterface: [TryOpenConnection] Local Process ID is 13544
[2021.05.07-16.55.03:780][659]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
[2021.05.07-16.55.03:781][659]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
[2021.05.07-16.55.03:781][659]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
[2021.05.07-16.55.03:781][659]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
[2021.05.07-16.55.03:781][659]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
[2021.05.07-16.55.04:427][659]LogEditorBuildUtils: Build time 0:27
[2021.05.07-16.55.04:462][659]LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling. 
[2021.05.07-16.55.04:468][659]LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling. 
[2021.05.07-16.55.04:495][660]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2021.05.07-16.55.04:495][660]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2021.05.07-16.55.04:503][660]LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer CubeMaterial, compiling. 
[2021.05.07-16.55.04:522][660]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4
[2021.05.07-16.55.04:522][660]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3
[2021.05.07-16.55.04:522][660]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2
[2021.05.07-16.55.04:522][660]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2021.05.07-16.55.04:522][660]LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer CubeMaterial, compiling. 
[2021.05.07-16.55.04:566][660]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2
[2021.05.07-16.55.04:566][660]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1
[2021.05.07-16.55.05:358][666]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
[2021.05.07-16.55.09:144][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2021.05.07-16.55.23:404][554]Job is a success!
[2021.05.07-16.55.23:472][555]LogSlate: Took 0.000156 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.050s
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:      Indirection Texture 16x16x16 = 0.0Mb
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:      BrickData (all levels) 0.3Mb
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:      Bricks at depth
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:          0: 1.5% covering 100.0% of volume
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:          1: 5.9% covering 6.2% of volume
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:          2: 92.6% covering 1.5% of volume
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:      Bricks in each level
[2021.05.07-16.55.23:648][555]LogVolumetricLightmapImport:          FirstPersonExampleMap 			 68 bricks 	 100.0% (Persistent Level)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 2048X2048)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: SkyOcclusion0_2 (AutoDXT, 2048X1024)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: SkyOcclusion0_1 (AutoDXT, 2048X1024)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 2048X2048)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 2048X2048)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 2048X2048)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 2048X2048)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: SkyOcclusion0_3 (AutoDXT, 2048X1024)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 2048X2048)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: SkyOcclusion0_4 (AutoDXT, 64X32)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT1, 64X64)
[2021.05.07-16.55.24:824][555]LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 64X64)
[2021.05.07-16.55.25:024][555]LogTexture: Display: Building textures: ShadowMapTexture2D_5 (G8, 32X32)
[2021.05.07-16.55.26:452][555]LogTexture: Display: Building textures: ShadowMapTexture2D_4 (G8, 1024X1024)
[2021.05.07-16.55.26:452][555]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 1024X1024)
[2021.05.07-16.55.26:452][555]LogTexture: Display: Building textures: ShadowMapTexture2D_3 (G8, 1024X1024)
[2021.05.07-16.55.26:452][555]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 1024X1024)
[2021.05.07-16.55.26:452][555]LogTexture: Display: Building textures: ShadowMapTexture2D_2 (G8, 1024X1024)
[2021.05.07-16.55.26:452][555]Lightmass on DESKTOP-5JKT18B: 16.2 sec total, 184 ms importing, 10 ms setup, 3.05 sec photons, 11.4 sec processing, 0 ms extra exporting [6/6 mappings]. Threads: 2:06 min total, 36.3 sec processing.
[2021.05.07-16.55.26:456][555]LogStaticLightingSystem: FirstPersonExampleMap_BuiltData storing lightmap data for 6 meshes in 6 LightmapResourceClusters (1.0 Meshes per cluster).
[2021.05.07-16.55.26:468][555]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
[2021.05.07-16.55.26:491][555]LogStaticLightingSystem: Illumination: 49.5 sec (876 ms encoding lightmaps, 365 ms encoding shadowmaps)
[2021.05.07-16.55.26:491][555]LogStaticLightingSystem: Lightmap texture memory:  32.0 MB (32.0 MB streaming, 0.0 MB non-streaming), 8 textures
[2021.05.07-16.55.26:491][555]LogStaticLightingSystem: Shadowmap texture memory: 6.7 MB (6.7 MB streaming, 0.0 MB non-streaming), 6 textures
[2021.05.07-16.55.26:917][555]DumpUnbuiltLightIteractions
[2021.05.07-16.55.26:917][555]Lights with unbuilt interactions: 0
[2021.05.07-16.55.26:917][555]
[2021.05.07-16.55.26:917][555]Primitives with unbuilt interactions: 0
[2021.05.07-16.55.27:071][556]Cmd: MAP CHECK NOTIFYRESULTS
[2021.05.07-16.55.27:072][556]MapCheck: New page: FirstPersonExampleMap - May 7, 2021, 2:55:27 AM
[2021.05.07-16.55.27:273][556]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 200.856ms to complete.
[2021.05.07-16.55.29:305][796]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2021.05.07-16.55.35:151][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall2)
[2021.05.07-16.55.36:450][634]Cmd: DELETE
[2021.05.07-16.55.36:450][634]Cmd: ACTOR DELETE
[2021.05.07-16.55.36:451][634]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.55.36:461][634]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
[2021.05.07-16.55.36:465][634]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2021.05.07-16.55.37:411][748]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall3)
[2021.05.07-16.55.37:579][765]Cmd: DELETE
[2021.05.07-16.55.37:579][765]Cmd: ACTOR DELETE
[2021.05.07-16.55.37:580][765]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-16.55.37:589][765]LogUObjectHash: Compacting FUObjectHashTables data took   0.21ms
[2021.05.07-16.55.37:590][765]LogEditorActor: Deleted 1 Actors (0.011 secs)
[2021.05.07-16.55.38:953][929]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2021.05.07-16.57.34:230][559]Cmd: TRANSACTION UNDO
[2021.05.07-16.57.34:230][559]LogEditorTransaction: Undo Rotate Actors
[2021.05.07-16.58.06:427][336]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Wall8)
[2021.05.07-16.58.50:203][528]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Wall6)
[2021.05.07-17.01.02:299][252]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Wall8)
[2021.05.07-17.01.16:381][925]LogTemp: Repeating last play command: Selected Viewport
[2021.05.07-17.01.16:388][925]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2021.05.07-17.01.16:388][925]PIE: New page: PIE session: FirstPersonExampleMap (May 7, 2021, 3:01:16 AM)
[2021.05.07-17.01.16:425][925]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
[2021.05.07-17.01.16:435][925]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009822s)
[2021.05.07-17.01.16:436][925]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2021.05.07-17.01.16:436][925]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002D9A8E69200), frame # 48925
[2021.05.07-17.01.16:436][925]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002D982223740), frame # 48925
[2021.05.07-17.01.16:436][925]LogPlayLevel: PIE: World Init took: (0.001405s)
[2021.05.07-17.01.16:436][925]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap to /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap (0.011423s)
[2021.05.07-17.01.16:447][925]LogUObjectHash: Compacting FUObjectHashTables data took   0.92ms
[2021.05.07-17.01.16:449][925]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.05.07-17.01.16:449][925]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.05.07-17.01.16:449][925]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.05.07-17.01.16:449][925]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.05.07-17.01.16:449][925]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.05.07-17.01.16:449][925]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.05.07-17.01.16:449][925]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.05.07-17.01.16:449][925]LogAudio: Display: AudioDevice MaxSources: 32
[2021.05.07-17.01.16:449][925]LogAudio: Display: Using built-in audio occlusion.
[2021.05.07-17.01.16:449][925]LogAudioMixer: Display: Initializing audio mixer.
[2021.05.07-17.01.16:458][925]LogAudioMixer: Display: 0: FrontLeft
[2021.05.07-17.01.16:458][925]LogAudioMixer: Display: 1: FrontRight
[2021.05.07-17.01.16:458][925]LogAudioMixer: Display: 2: FrontCenter
[2021.05.07-17.01.16:458][925]LogAudioMixer: Display: 3: LowFrequency
[2021.05.07-17.01.16:458][925]LogAudioMixer: Display: 4: BackLeft
[2021.05.07-17.01.16:458][925]LogAudioMixer: Display: 5: BackRight
[2021.05.07-17.01.16:458][925]LogAudioMixer: Display: 6: SideLeft
[2021.05.07-17.01.16:458][925]LogAudioMixer: Display: 7: SideRight
[2021.05.07-17.01.16:490][925]LogAudioMixer: Display: Using Audio Device Speakers (Logitech G933 Gaming Headset)
[2021.05.07-17.01.16:490][925]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.05.07-17.01.16:490][925]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.05.07-17.01.16:490][925]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.05.07-17.01.16:490][925]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.05.07-17.01.16:501][925]LogInit: FAudioDevice initialized.
[2021.05.07-17.01.16:509][925]LogLoad: Game class is 'FirstPersonGameMode_C'
[2021.05.07-17.01.16:511][925]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2021.05.07-10.01.16
[2021.05.07-17.01.16:512][925]LogWorld: Bringing up level for play took: 0.001014
[2021.05.07-17.01.16:512][925]LogOnline: OSS: Creating online subsystem instance for: :Context_4
[2021.05.07-17.01.16:513][925]PIE: Server logged in
[2021.05.07-17.01.16:513][925]PIE: Play in editor total start time 0.129 seconds.
[2021.05.07-17.01.27:639][253]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=-2015.038 Y=1783.720 Z=169.219] for [FirstPersonProjectile_C]
[2021.05.07-17.02.06:829][949]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-17.02.06:829][949]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
[2021.05.07-17.02.06:829][949]LogWorld: UWorld::CleanupWorld for FirstPersonExampleMap, bSessionEnded=true, bCleanupResources=true
[2021.05.07-17.02.06:829][949]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.05.07-17.02.06:834][949]LogPlayLevel: Display: Shutting down PIE online subsystems
[2021.05.07-17.02.06:835][949]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.05.07-17.02.06:859][949]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-17.02.06:860][949]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002D982223740), frame # 54949
[2021.05.07-17.02.06:860][949]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002D9A8E69200), frame # 54949
[2021.05.07-17.02.06:860][949]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
[2021.05.07-17.02.06:897][951]LogPlayLevel: Display: Destroying online subsystem :Context_4
[2021.05.07-17.02.11:077][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor3)
[2021.05.07-17.02.13:650][753]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor4)
[2021.05.07-17.02.14:802][888]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall6)
[2021.05.07-17.02.15:671][989]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall3)
[2021.05.07-17.02.18:029][267]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall8)
[2021.05.07-17.02.25:932][200]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall7)
[2021.05.07-17.03.28:003][624]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor4)
[2021.05.07-17.03.29:009][741]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall8)
[2021.05.07-17.03.30:476][913]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall7)
[2021.05.07-17.03.37:425][738]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall8)
[2021.05.07-17.03.38:621][878]Cmd: DELETE
[2021.05.07-17.03.38:621][878]Cmd: ACTOR DELETE
[2021.05.07-17.03.38:622][878]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-17.03.38:631][878]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
[2021.05.07-17.03.38:633][878]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2021.05.07-17.03.39:422][973]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall3)
[2021.05.07-17.03.39:545][984]Cmd: DELETE
[2021.05.07-17.03.39:545][984]Cmd: ACTOR DELETE
[2021.05.07-17.03.39:546][984]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-17.03.39:570][984]LogUObjectHash: Compacting FUObjectHashTables data took   0.21ms
[2021.05.07-17.03.39:572][984]LogEditorActor: Deleted 1 Actors (0.027 secs)
[2021.05.07-17.03.42:848][369]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor5)
[2021.05.07-17.03.43:478][441]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall10)
[2021.05.07-17.03.44:465][556]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall9)
[2021.05.07-17.03.45:025][620]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall12)
[2021.05.07-17.03.46:032][736]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor6)
[2021.05.07-17.03.46:828][828]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall11)
[2021.05.07-17.04.21:926][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2021.05.07-17.04.23:792][174]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall11)
[2021.05.07-17.04.25:284][348]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall12)
[2021.05.07-17.04.26:104][443]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor6)
[2021.05.07-17.04.26:843][528]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor5)
[2021.05.07-17.04.27:654][622]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor4)
[2021.05.07-17.04.28:341][701]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor3)
[2021.05.07-17.04.29:206][801]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor)
[2021.05.07-17.04.29:776][866]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor2)
[2021.05.07-17.04.30:405][938]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall5)
[2021.05.07-17.04.31:327][ 45]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall2)
[2021.05.07-17.04.31:898][110]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall6)
[2021.05.07-17.04.32:438][171]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall10)
[2021.05.07-17.04.40:206][ 94]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall9)
[2021.05.07-17.04.52:598][544]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall10)
[2021.05.07-17.04.53:850][690]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall6)
[2021.05.07-17.04.54:941][817]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall2)
[2021.05.07-17.04.56:250][969]Cmd: DELETE
[2021.05.07-17.04.56:250][969]Cmd: ACTOR DELETE
[2021.05.07-17.04.56:252][969]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-17.04.56:252][969]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-17.04.56:252][969]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-17.04.56:260][969]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
[2021.05.07-17.04.56:262][969]LogEditorActor: Deleted 3 Actors (0.012 secs)
[2021.05.07-17.04.57:714][143]Cmd: TRANSACTION UNDO
[2021.05.07-17.04.57:714][143]LogEditorTransaction: Undo Delete Actors
[2021.05.07-17.04.58:113][154]Cmd: TRANSACTION UNDO
[2021.05.07-17.04.58:113][154]LogEditorTransaction: Undo Clicking on Actors
[2021.05.07-17.04.58:631][203]Cmd: TRANSACTION UNDO
[2021.05.07-17.04.58:631][203]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.04.59:011][244]Cmd: TRANSACTION UNDO
[2021.05.07-17.04.59:011][244]LogEditorTransaction: Undo Clicking on Actors
[2021.05.07-17.04.59:512][301]Cmd: TRANSACTION UNDO
[2021.05.07-17.04.59:512][301]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.05.01:354][517]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall1)
[2021.05.07-17.05.06:979][180]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall10)
[2021.05.07-17.05.07:888][285]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall6)
[2021.05.07-17.05.09:162][434]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall10)
[2021.05.07-17.05.10:011][532]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall6)
[2021.05.07-17.05.11:218][673]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall2)
[2021.05.07-17.05.12:310][800]Cmd: DELETE
[2021.05.07-17.05.12:310][800]Cmd: ACTOR DELETE
[2021.05.07-17.05.12:311][800]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-17.05.12:311][800]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-17.05.12:311][800]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-17.05.12:320][800]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
[2021.05.07-17.05.12:322][800]LogEditorActor: Deleted 3 Actors (0.012 secs)
[2021.05.07-17.05.17:033][365]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall3)
[2021.05.07-17.05.18:879][577]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall16)
[2021.05.07-17.05.22:577][ 12]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall13)
[2021.05.07-17.05.38:524][900]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor12)
[2021.05.07-17.05.39:251][983]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor11)
[2021.05.07-17.05.40:080][ 79]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall16)
[2021.05.07-17.05.40:797][161]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall15)
[2021.05.07-17.05.41:526][245]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall17)
[2021.05.07-17.05.42:422][349]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor10)
[2021.05.07-17.05.43:055][421]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor9)
[2021.05.07-17.05.43:668][491]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall14)
[2021.05.07-17.05.44:378][572]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall8)
[2021.05.07-17.05.44:960][638]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor8)
[2021.05.07-17.05.45:575][708]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Floor7)
[2021.05.07-17.05.46:323][794]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall3)
[2021.05.07-17.05.47:795][967]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wall13)
[2021.05.07-17.06.30:303][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall13)
[2021.05.07-17.06.32:418][226]Cmd: TRANSACTION UNDO
[2021.05.07-17.06.32:418][226]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.07.01:634][566]LogUObjectHash: Compacting FUObjectHashTables data took   0.22ms
[2021.05.07-17.07.01:674][566]LogSavePackage: Moving '../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/FirstPersonExampleMap72404DA64BB433B1DB8AF8BC98760CD0.tmp' to '../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap'
[2021.05.07-17.07.01:926][566]LogSavePackage: Moving '../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Saved/FirstPersonExampleMap_BuiltData7EA78D774C1A13BF92A4AD953889F4F5.tmp' to '../../../../../Users/TFO/Documents/Unreal Projects/ShooterMan_R/Content/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData.uasset'
[2021.05.07-17.07.01:949][566]AssetCheck: New page: Asset Save: multiple assets
[2021.05.07-17.07.01:949][566]LogContentValidation: Display: Validating World /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap
[2021.05.07-17.07.01:949][566]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData.FirstPersonExampleMap_BuiltData
[2021.05.07-17.07.09:934][479]LogActorFactory: Actor Factory created Cube
[2021.05.07-17.07.12:926][820]LogActorFactory: Actor Factory created Cube
[2021.05.07-17.07.21:259][786]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube)
[2021.05.07-17.07.32:978][172]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall4)
[2021.05.07-17.07.36:185][544]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube)
[2021.05.07-17.08.08:956][360]LogSlate: Took 0.015466 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2021.05.07-17.08.23:199][  9]Cmd: TRANSACTION UNDO
[2021.05.07-17.08.23:199][  9]LogEditorTransaction: Undo Clicking on Actors
[2021.05.07-17.08.23:634][ 21]Cmd: TRANSACTION UNDO
[2021.05.07-17.08.23:634][ 21]LogEditorTransaction: Undo Clicking on Actors
[2021.05.07-17.08.24:020][ 56]Cmd: TRANSACTION UNDO
[2021.05.07-17.08.24:020][ 56]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.08.24:415][ 99]Cmd: TRANSACTION UNDO
[2021.05.07-17.08.24:415][ 99]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.08.24:901][154]Cmd: TRANSACTION UNDO
[2021.05.07-17.08.24:901][154]LogEditorTransaction: Undo Snap Actors To Floor
[2021.05.07-17.08.25:919][259]Cmd: TRANSACTION UNDO
[2021.05.07-17.08.25:919][259]LogEditorTransaction: Undo Snap Actors To Floor
[2021.05.07-17.08.29:443][674]Cmd: TRANSACTION UNDO
[2021.05.07-17.08.29:443][674]LogEditorTransaction: Undo Create Actors
[2021.05.07-17.08.31:945][906]Cmd: BRUSH ADD SELECTNEWBRUSH
[2021.05.07-17.09.00:246][209]Cmd: TRANSACTION UNDO
[2021.05.07-17.09.00:246][209]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.09.00:827][232]Cmd: TRANSACTION UNDO
[2021.05.07-17.09.00:827][232]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.09.01:214][277]Cmd: TRANSACTION UNDO
[2021.05.07-17.09.01:214][277]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.09.01:517][312]Cmd: TRANSACTION UNDO
[2021.05.07-17.09.01:517][312]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.09.01:799][344]Cmd: TRANSACTION UNDO
[2021.05.07-17.09.01:799][344]LogEditorTransaction: Undo Snap Actors To Floor
[2021.05.07-17.09.05:032][727]Cmd: TRANSACTION UNDO
[2021.05.07-17.09.05:032][727]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.09.05:519][741]Cmd: TRANSACTION UNDO
[2021.05.07-17.09.05:519][741]LogEditorTransaction: Undo Edit Brush Type
[2021.05.07-17.09.05:988][785]Cmd: TRANSACTION UNDO
[2021.05.07-17.09.05:988][785]LogEditorTransaction: Undo Brush Add
[2021.05.07-17.09.08:652][103]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wall4)
[2021.05.07-17.09.11:568][449]Cmd: DELETE
[2021.05.07-17.09.11:568][449]Cmd: ACTOR DELETE
[2021.05.07-17.09.11:569][449]LogEditorActor: Deleted Actor: StaticMeshActor
[2021.05.07-17.09.11:578][449]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
[2021.05.07-17.09.11:580][449]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2021.05.07-17.09.19:471][393]Cmd: BRUSH ADD SELECTNEWBRUSH
[2021.05.07-17.10.02:752][482]Cmd: TRANSACTION UNDO
[2021.05.07-17.10.02:752][482]LogEditorTransaction: Undo Edit Y
[2021.05.07-17.10.05:496][760]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
[2021.05.07-17.10.05:496][760]LogGeometryMode: Warning: Unable to resolve BoxBrush Brush in new BSP, see above
[2021.05.07-17.10.05:496][760]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.11.11:704][227]LogSlate: Window 'Extrude Coordinates Mode Warning' being destroyed
[2021.05.07-17.11.26:684][  4]Cmd: TRANSACTION UNDO
[2021.05.07-17.11.26:684][  4]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.11.26:687][  4]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
[2021.05.07-17.11.26:687][  4]LogGeometryMode: Warning: Unable to resolve BoxBrush Brush in new BSP, see above
[2021.05.07-17.11.26:687][  4]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.12.03:136][182]Cmd: DELETE
[2021.05.07-17.12.03:136][182]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
[2021.05.07-17.12.03:136][182]LogGeometryMode: Warning: Unable to resolve BoxBrush Brush in new BSP, see above
[2021.05.07-17.12.03:137][182]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.12.07:854][743]Cmd: DELETE
[2021.05.07-17.12.07:854][743]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
[2021.05.07-17.12.07:854][743]LogGeometryMode: Warning: Unable to resolve BoxBrush Brush in new BSP, see above
[2021.05.07-17.12.07:854][743]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.12.09:469][932]Cmd: TRANSACTION UNDO
[2021.05.07-17.12.09:469][932]LogEditorTransaction: Undo Modifier [Delete]
[2021.05.07-17.12.12:443][222]Cmd: DELETE
[2021.05.07-17.12.12:444][222]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
[2021.05.07-17.12.12:444][222]LogGeometryMode: Warning: Unable to resolve BoxBrush Brush in new BSP, see above
[2021.05.07-17.12.12:444][222]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.12.15:795][594]Cmd: DELETE
[2021.05.07-17.12.15:795][594]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
[2021.05.07-17.12.15:795][594]LogGeometryMode: Warning: Unable to resolve BoxBrush Brush in new BSP, see above
[2021.05.07-17.12.15:795][594]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.12.43:701][787]LogEditorViewport: Clicking on Actor (LMB): PostProcessVolume (PostProcessVolume)
[2021.05.07-17.12.43:701][787]LogGeometryMode: Warning: Unable to find PostProcessVolume_2 Brush(s) in new BSP
[2021.05.07-17.12.43:701][787]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.13.29:854][164]Cmd: TRANSACTION UNDO
[2021.05.07-17.13.29:854][164]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.13.29:886][164]LogGeometryMode: Warning: Unable to find 2 Vertex(s) in new BSP
[2021.05.07-17.13.29:886][164]LogGeometryMode: Warning: Unable to find 1 Edge(s) in new BSP
[2021.05.07-17.13.29:886][164]LogGeometryMode: Warning: Unable to resolve BoxBrush Brush in new BSP, see above
[2021.05.07-17.13.29:886][164]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.13.53:036][836]Cmd: BRUSH ADD SELECTNEWBRUSH
[2021.05.07-17.14.10:784][946]Cmd: TRANSACTION UNDO
[2021.05.07-17.14.10:784][946]LogEditorTransaction: Undo Edit Hollow
[2021.05.07-17.14.15:866][500]Cmd: ACTOR SELECT ALL
[2021.05.07-17.14.18:097][761]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2021.05.07-17.14.35:298][759]LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
[2021.05.07-17.14.52:538][767]Cmd: TRANSACTION UNDO
[2021.05.07-17.14.52:538][767]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.14.56:936][220]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor)
[2021.05.07-17.15.32:171][366]LogDialogs: Warning: Suppressed: Extrude only works with Local Coordinates System
[2021.05.07-17.15.42:208][547]Cmd: TRANSACTION UNDO
[2021.05.07-17.15.42:208][547]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.15.42:211][547]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
[2021.05.07-17.15.42:211][547]LogGeometryMode: Warning: Unable to resolve BoxBrush Brush in new BSP, see above
[2021.05.07-17.15.42:211][547]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.15.50:720][507]Cmd: TRANSACTION UNDO
[2021.05.07-17.15.50:720][507]LogEditorTransaction: Undo Modifier [Edit]
[2021.05.07-17.15.51:497][552]Cmd: TRANSACTION UNDO
[2021.05.07-17.15.51:497][552]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.15.51:581][552]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
[2021.05.07-17.15.51:581][552]LogGeometryMode: Warning: Unable to resolve BoxBrush Brush in new BSP, see above
[2021.05.07-17.15.51:581][552]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.15.54:149][842]LogDialogs: Warning: Suppressed: Extrude only works with Local Coordinates System
[2021.05.07-17.16.19:462][833]Cmd: DELETE
[2021.05.07-17.16.19:462][833]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
[2021.05.07-17.16.19:462][833]LogGeometryMode: Warning: Unable to resolve BoxBrush Brush in new BSP, see above
[2021.05.07-17.16.19:462][833]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.16.22:133][150]Cmd: TRANSACTION UNDO
[2021.05.07-17.16.22:133][150]LogEditorTransaction: Undo Modifier [Delete]
[2021.05.07-17.16.43:831][697]Cmd: TRANSACTION UNDO
[2021.05.07-17.16.43:831][697]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.16.43:834][697]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
[2021.05.07-17.16.43:834][697]LogGeometryMode: Warning: Unable to resolve BoxBrush Brush in new BSP, see above
[2021.05.07-17.16.43:834][697]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.17.12:676][ 12]Cmd: DELETE
[2021.05.07-17.17.12:677][ 12]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
[2021.05.07-17.17.12:677][ 12]LogGeometryMode: Warning: Unable to resolve BoxBrush Brush in new BSP, see above
[2021.05.07-17.17.12:677][ 12]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.17.18:488][668]LogTemp: Repeating last play command: Selected Viewport
[2021.05.07-17.17.18:496][668]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2021.05.07-17.17.18:496][668]PIE: New page: PIE session: FirstPersonExampleMap (May 7, 2021, 3:17:18 AM)
[2021.05.07-17.17.18:534][668]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
[2021.05.07-17.17.18:552][668]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017882s)
[2021.05.07-17.17.18:553][668]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2021.05.07-17.17.18:553][668]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002D9C36D0A00), frame # 160668
[2021.05.07-17.17.18:553][668]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002D9B125B880), frame # 160668
[2021.05.07-17.17.18:554][668]LogPlayLevel: PIE: World Init took: (0.001260s)
[2021.05.07-17.17.18:554][668]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap to /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap (0.019355s)
[2021.05.07-17.17.18:573][668]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
[2021.05.07-17.17.18:576][668]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.05.07-17.17.18:576][668]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.05.07-17.17.18:576][668]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.05.07-17.17.18:576][668]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.05.07-17.17.18:576][668]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.05.07-17.17.18:576][668]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.05.07-17.17.18:576][668]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.05.07-17.17.18:576][668]LogAudio: Display: AudioDevice MaxSources: 32
[2021.05.07-17.17.18:576][668]LogAudio: Display: Using built-in audio occlusion.
[2021.05.07-17.17.18:576][668]LogAudioMixer: Display: Initializing audio mixer.
[2021.05.07-17.17.18:585][668]LogAudioMixer: Display: 0: FrontLeft
[2021.05.07-17.17.18:585][668]LogAudioMixer: Display: 1: FrontRight
[2021.05.07-17.17.18:585][668]LogAudioMixer: Display: 2: FrontCenter
[2021.05.07-17.17.18:585][668]LogAudioMixer: Display: 3: LowFrequency
[2021.05.07-17.17.18:585][668]LogAudioMixer: Display: 4: BackLeft
[2021.05.07-17.17.18:585][668]LogAudioMixer: Display: 5: BackRight
[2021.05.07-17.17.18:585][668]LogAudioMixer: Display: 6: SideLeft
[2021.05.07-17.17.18:585][668]LogAudioMixer: Display: 7: SideRight
[2021.05.07-17.17.18:615][668]LogAudioMixer: Display: Using Audio Device Speakers (Logitech G933 Gaming Headset)
[2021.05.07-17.17.18:615][668]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.05.07-17.17.18:615][668]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.05.07-17.17.18:615][668]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.05.07-17.17.18:615][668]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.05.07-17.17.18:626][668]LogInit: FAudioDevice initialized.
[2021.05.07-17.17.18:632][668]LogLoad: Game class is 'FirstPersonGameMode_C'
[2021.05.07-17.17.18:634][668]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2021.05.07-10.17.18
[2021.05.07-17.17.18:634][668]LogWorld: Bringing up level for play took: 0.001326
[2021.05.07-17.17.18:634][668]LogOnline: OSS: Creating online subsystem instance for: :Context_5
[2021.05.07-17.17.18:636][668]PIE: Server logged in
[2021.05.07-17.17.18:636][668]PIE: Play in editor total start time 0.144 seconds.
[2021.05.07-17.17.29:369][940]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-17.17.29:369][940]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
[2021.05.07-17.17.29:369][940]LogWorld: UWorld::CleanupWorld for FirstPersonExampleMap, bSessionEnded=true, bCleanupResources=true
[2021.05.07-17.17.29:370][940]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.05.07-17.17.29:374][940]LogPlayLevel: Display: Shutting down PIE online subsystems
[2021.05.07-17.17.29:375][940]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.05.07-17.17.29:398][940]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-17.17.29:399][940]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002D9B125B880), frame # 161940
[2021.05.07-17.17.29:399][940]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002D9C36D0A00), frame # 161940
[2021.05.07-17.17.29:400][940]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
[2021.05.07-17.17.29:432][942]LogPlayLevel: Display: Destroying online subsystem :Context_5
[2021.05.07-17.18.08:024][500]Cmd: DELETE
[2021.05.07-17.18.08:024][500]Cmd: ACTOR DELETE
[2021.05.07-17.18.08:026][500]LogEditorActor: Deleted Actor: Brush
[2021.05.07-17.18.08:043][500]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
[2021.05.07-17.18.08:047][500]LogEditorActor: Deleted 1 Actors (0.024 secs)
[2021.05.07-17.18.14:206][223]Cmd: BRUSH SUBTRACT SELECTNEWBRUSH
[2021.05.07-17.18.41:357][407]LogTemp: Repeating last play command: Selected Viewport
[2021.05.07-17.18.41:365][407]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2021.05.07-17.18.41:365][407]PIE: New page: PIE session: FirstPersonExampleMap (May 7, 2021, 3:18:41 AM)
[2021.05.07-17.18.41:395][407]LogPlayLevel: Creating play world package: /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
[2021.05.07-17.18.41:414][407]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019101s)
[2021.05.07-17.18.41:415][407]LogAIModule: Creating AISystem for world FirstPersonExampleMap
[2021.05.07-17.18.41:415][407]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002D9B13C8C00), frame # 170407
[2021.05.07-17.18.41:415][407]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002D9C3486480), frame # 170407
[2021.05.07-17.18.41:415][407]LogPlayLevel: PIE: World Init took: (0.001204s)
[2021.05.07-17.18.41:415][407]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap to /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap (0.020500s)
[2021.05.07-17.18.41:426][407]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
[2021.05.07-17.18.41:428][407]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.05.07-17.18.41:428][407]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.05.07-17.18.41:428][407]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.05.07-17.18.41:428][407]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.05.07-17.18.41:428][407]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.05.07-17.18.41:428][407]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.05.07-17.18.41:428][407]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.05.07-17.18.41:428][407]LogAudio: Display: AudioDevice MaxSources: 32
[2021.05.07-17.18.41:429][407]LogAudio: Display: Using built-in audio occlusion.
[2021.05.07-17.18.41:429][407]LogAudioMixer: Display: Initializing audio mixer.
[2021.05.07-17.18.41:437][407]LogAudioMixer: Display: 0: FrontLeft
[2021.05.07-17.18.41:437][407]LogAudioMixer: Display: 1: FrontRight
[2021.05.07-17.18.41:437][407]LogAudioMixer: Display: 2: FrontCenter
[2021.05.07-17.18.41:437][407]LogAudioMixer: Display: 3: LowFrequency
[2021.05.07-17.18.41:437][407]LogAudioMixer: Display: 4: BackLeft
[2021.05.07-17.18.41:437][407]LogAudioMixer: Display: 5: BackRight
[2021.05.07-17.18.41:437][407]LogAudioMixer: Display: 6: SideLeft
[2021.05.07-17.18.41:437][407]LogAudioMixer: Display: 7: SideRight
[2021.05.07-17.18.41:467][407]LogAudioMixer: Display: Using Audio Device Speakers (Logitech G933 Gaming Headset)
[2021.05.07-17.18.41:467][407]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.05.07-17.18.41:467][407]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.05.07-17.18.41:467][407]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.05.07-17.18.41:467][407]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.05.07-17.18.41:478][407]LogInit: FAudioDevice initialized.
[2021.05.07-17.18.41:482][407]LogLoad: Game class is 'FirstPersonGameMode_C'
[2021.05.07-17.18.41:484][407]LogWorld: Bringing World /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2021.05.07-10.18.41
[2021.05.07-17.18.41:484][407]LogWorld: Bringing up level for play took: 0.001317
[2021.05.07-17.18.41:485][407]LogOnline: OSS: Creating online subsystem instance for: :Context_6
[2021.05.07-17.18.41:510][407]PIE: Server logged in
[2021.05.07-17.18.41:511][407]PIE: Play in editor total start time 0.15 seconds.
[2021.05.07-17.18.54:820][991]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-17.18.54:820][991]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/UEDPIE_0_FirstPersonExampleMap
[2021.05.07-17.18.54:820][991]LogWorld: UWorld::CleanupWorld for FirstPersonExampleMap, bSessionEnded=true, bCleanupResources=true
[2021.05.07-17.18.54:820][991]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.05.07-17.18.54:825][991]LogPlayLevel: Display: Shutting down PIE online subsystems
[2021.05.07-17.18.54:826][991]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.05.07-17.18.54:849][991]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.05.07-17.18.54:850][991]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002D9C3486480), frame # 171991
[2021.05.07-17.18.54:850][991]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002D9B13C8C00), frame # 171991
[2021.05.07-17.18.54:851][991]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
[2021.05.07-17.18.54:976][992]LogSlate: Took 0.091354 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2021.05.07-17.18.54:978][993]LogPlayLevel: Display: Destroying online subsystem :Context_6
[2021.05.07-17.18.58:479][406]Cmd: DELETE
[2021.05.07-17.18.58:479][406]Cmd: ACTOR DELETE
[2021.05.07-17.18.58:481][406]LogEditorActor: Deleted Actor: Brush
[2021.05.07-17.18.58:490][406]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
[2021.05.07-17.18.58:493][406]LogEditorActor: Deleted 1 Actors (0.013 secs)
[2021.05.07-17.19.03:622][ 15]Cmd: BRUSH SUBTRACT SELECTNEWBRUSH
[2021.05.07-17.19.04:404][107]Cmd: TRANSACTION UNDO
[2021.05.07-17.19.04:404][107]LogEditorTransaction: Undo Brush Subtract
[2021.05.07-17.19.08:958][596]Cmd: BRUSH ADD SELECTNEWBRUSH
[2021.05.07-17.19.49:901][424]Cmd: TRANSACTION UNDO
[2021.05.07-17.19.49:901][424]LogEditorTransaction: Undo Edit Hollow
[2021.05.07-17.19.50:462][443]Cmd: TRANSACTION UNDO
[2021.05.07-17.19.50:462][443]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.19.51:153][517]Cmd: TRANSACTION UNDO
[2021.05.07-17.19.51:153][517]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.19.51:627][570]Cmd: TRANSACTION UNDO
[2021.05.07-17.19.51:627][570]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.19.52:040][618]Cmd: TRANSACTION UNDO
[2021.05.07-17.19.52:040][618]LogEditorTransaction: Undo Snap Actors To Floor
[2021.05.07-17.19.52:388][654]Cmd: TRANSACTION UNDO
[2021.05.07-17.19.52:388][654]LogEditorTransaction: Undo Brush Add
[2021.05.07-17.19.52:953][721]Cmd: TRANSACTION UNDO
[2021.05.07-17.19.52:953][721]LogEditorTransaction: Undo Delete Actors
[2021.05.07-17.19.53:760][808]Cmd: TRANSACTION UNDO
[2021.05.07-17.19.53:760][808]LogEditorTransaction: Undo Select Brush Surface
[2021.05.07-17.19.54:411][884]Cmd: TRANSACTION UNDO
[2021.05.07-17.19.54:411][884]LogEditorTransaction: Undo Scale Actors
[2021.05.07-17.19.55:002][951]Cmd: TRANSACTION UNDO
[2021.05.07-17.19.55:002][951]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.19.55:508][ 10]Cmd: TRANSACTION UNDO
[2021.05.07-17.19.55:508][ 10]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.20.24:973][493]Cmd: TRANSACTION UNDO
[2021.05.07-17.20.24:973][493]LogEditorTransaction: Undo Edit Tessellated
[2021.05.07-17.20.25:404][505]Cmd: TRANSACTION UNDO
[2021.05.07-17.20.25:405][505]LogEditorTransaction: Undo Edit Hollow
[2021.05.07-17.20.25:693][534]Cmd: TRANSACTION UNDO
[2021.05.07-17.20.25:693][534]LogEditorTransaction: Undo Edit Tessellated
[2021.05.07-17.20.30:856][141]LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint)
[2021.05.07-17.20.33:580][462]Cmd: DELETE
[2021.05.07-17.20.33:580][462]Cmd: ACTOR DELETE
[2021.05.07-17.20.33:582][462]LogEditorActor: Deleted Actor: Brush
[2021.05.07-17.20.33:592][462]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
[2021.05.07-17.20.33:595][462]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2021.05.07-17.20.47:138][ 70]Cmd: BRUSH ADD SELECTNEWBRUSH
[2021.05.07-17.20.56:364][148]LogEditorViewport: Clicking on Actor (context menu): BP_Sky_Sphere_C (SkySphereBlueprint)
[2021.05.07-17.21.37:772][ 39]LogDialogs: Warning: Suppressed: Extrude only works with Local Coordinates System
[2021.05.07-17.22.29:766][152]LogDialogs: Warning: Suppressed: Extrude only works with Local Coordinates System
[2021.05.07-17.23.09:263][754]Cmd: TRANSACTION UNDO
[2021.05.07-17.23.09:263][754]LogEditorTransaction: Undo Move Actors
[2021.05.07-17.23.09:266][754]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
[2021.05.07-17.23.09:266][754]LogGeometryMode: Warning: Unable to resolve BoxBrush_11 Brush in new BSP, see above
[2021.05.07-17.23.09:266][754]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
[2021.05.07-17.23.09:609][761]LogRHI: Error: Present Fail Count 1
[2021.05.07-17.23.09:609][761]LogRHI: Error: SyncInterval 0
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.BufferDesc.Width 27
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.BufferDesc.Height 54
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.BufferDesc.RefreshRate.Numerator 0
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.BufferDesc.RefreshRate.Denominator 0
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.BufferDesc.Format 24
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.BufferDesc.ScanlineOrdering 0
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.BufferDesc.Scaling 0
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.SampleDesc.Count 1
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.SampleDesc.Quality 0
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.BufferUsage 48
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.BufferCount 2
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.OutputWindow 0000000000232BFA
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.Windowed true
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.SwapEffect 4
[2021.05.07-17.23.09:609][761]LogRHI: Error: SwapChainDesc.Flags 2050
[2021.05.07-17.23.09:664][761]LogD3D11RHI: Error: Result failed 
 at D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Query.cpp:348 
 with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DRIVER_INTERNAL_ERROR
[2021.05.07-17.23.09:664][761]LogD3D11RHI: [Aftermath] GDynamicRHI=000002D9F19240C0, GDX11NVAfterMathEnabled=0, Result=0xFFFFFFFF, bDeviceActive=0
[2021.05.07-17.23.09:664][761]LogWindows: Windows GetLastError: The operation completed successfully. (0)

Things I have tried:

  • Updating Drivers
  • Closing GeForce Experience, Wallpaper Engine, and anything else possibly accessing my GPU
  • Downgrading to 2.25
  • Turning off AVG and Malwarebytes
  • Starting a new project with different settings

Is there anything I can do to allow me to edit brushes without it crashing?

We are getting a similar issue with DXGI_ERROR_DEVICE_REMOVED. Have you found any solutions or workarounds?

Sounds like you or the engine calling functions to the RHI that are not correct translated.

To resolve that, switch your Default RHI to Vulkan and your Probs should be gone away.

DeepX